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Avendar

Sanctify

Type
spell
Syntax
cast 'sanctify'
Lag
2.0 rounds
Cost
100 mana
Classes
spirit scholar (34)
Spheres
spirit
See also
saves, demonic possession, gate

Originally used to defend swaths of battlefield, this spell is used by spirit scholars to sanctify a given locale. When in a sanctified room, those of good alignment will find their blows land harder, and that they more readily resist spells. They will also heal from their wounds much more swiftly. Those of evil heart will find their morale flag, deal less damage, and recover from wounds more slowly. Spells of the Void cannot be cast within a sanctified room.

A room must have some sort of solid ground underneath for this spell to take effect, and it may not already be tied closely to the Void. Those possessed by demonic entities will find it difficult, if not impossible, to enter a room that has been sanctified. Transportation through the Void either to or from a sanctified room is impossible.