Seed of Madness
- Type
- spell
- Syntax
cast 'seed of madness' <target>cast 'seed of madness' <target> <object>- Lag
- 1.0 rounds
- Cost
- 70 mana
- Classes
- void scholar (48)
- Spheres
- void
- See also
- clarify mind
The demon lord Isetaton delights in madness, a trait often shared by his dedicants. Such a one may infect her victim with a seed of madness, which will grow over time into a potent malediction. The mage may target another in the same room as herself, or by specifying an object recently held by the victim may also plant this seed from afar; in this case, the object will be consumed by the working.
Many negative effects are possible once the seed has been planted, including open sores and violent behavior, confusion, vertigo, loss of mental faculties, and other banes. These episodes will become more prevalent as the seed takes root and grows; those with greater resistances to mental and fear-based attacks will suffer less.