Wind Surge
- Type
- spell
- Syntax
cast 'wind surge' <target>- Lag
- 1.0 rounds
- Cost
- 25 mana
- Classes
- air templar (21)
- Spheres
- air
This spell summons a surge of wind to damage its target. It may not be cast while underwater or in a room with no exits. This spell is reduced in effectiveness indoors, and achieves its greatest potential in rooms where travel in more than four directions is possible. Due to the varying nature of the winds, damage will not always be of the same type, but will always be physical in nature.
Primary Attributes: Intelligence, Dexterity