Sasem technique

Sasem Technique
Skill type: Skill
Skill subtype: Attack
Primary user: Swordmaster
Activation lag: None
Duration: Up to 10 charges, or until combat ends
Casting cost: 10 mana
Syntax: TECHNIQUE CHARGE

TECHNIQUE

Sasem refers to a series of maneuvers created and perfected by Vashel the Mistress of War, intended to provoke an opponent into positions that can then be exploited in a number of ways. During combat, a swordmaster may begin passively accumulating charges with the TECHNIQUE CHARGE command, with the number of charges a swordmaster can accumulate being limited based on skill and level. When the TECHNIQUE command is then used with no argument, they will execute a maneuver that changes based on the number of charges accumulated to that point. If the swordmaster leaves combat, they will lose their charges. At a high enough skill percent, a swordmaster will no longer telegraph to others that they are charging their sasem technique, allowing for sudden stealth attacks. Once a swordmaster has reached their maximum possible charge, they will automatically execute the technique.

Charge -------- Maneuver


 0           A weak melee attack.

 1            A melee attack, and heal a small amount of hit points.

 2            Damage becomes sonic type, and gain additional attacks for a
              short time.

 3           A melee attack and heal a small amount of mana.

 4            Increased chance to block melee attacks.

 5           A light-based blind affect against an enemy. Damages shuddeni.

 6            Attempts to provoke all enemies in the room into attacking user.

 7            An untyped damage attack that deals more damage per bleed affect
              on the target.

 8            An AoE attack that deals mixed damage based on user's resonance.
              Gold aura deals light, red aura deals negative, no aura deals fire.

 9            Rallies self and allies, healing hit points, mana, and movement.

 10           Perform a series of blows against your foe. When successful,
              final blow does high damage.