Damage: Revision history

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2 February 2024

  • curprev 18:2618:26, 2 February 2024Elanthe talk contribsm 1,119 bytes +14 No edit summary
  • curprev 18:0018:00, 2 February 2024Elanthe talk contribs 1,105 bytes +1,105 Created page with "Damage typing in Avendar is mechanically divided between weapon damage and magic damage. These do not indicate what is actually inflicting the damage but is a relic of the DIKU engine the game is based on; it's easiest to think of it as "mundane" vs "non-mundane" but even that is not fully accurate. ==Modifiers== Both player characters and NPCs may have resistances, vulnerabilities, or immunities to different types of damage. Abilities which provide vulnerabili..."