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!colspan="2" style="background:#ed668c; text-align:center"| '''Overview'''
!colspan="2" style="background:#ed668c; text-align:center"| '''Overview'''
|-
|-
| '''STR''' || 17
| '''[[STR]]''' || 17
|-
|-
| '''INT''' || 21
| '''[[INT]]''' || 23
|-
|-
| '''WIS''' || 18
| '''[[WIS]]''' || 17
|-
|-
| '''DEX''' || 24
| '''[[DEX]]''' || 25
|-
|-
| '''CON''' || 22
| '''[[CON]]''' || 23
|-
|-
| '''CHR''' || 16
| '''[[CHR]]''' || 17
|-
|-
| '''[[Resist]]s''' || [[Light]]
| '''[[Resist]]s''' || [[Pierce]]
|-
|-
| '''[[Vulnerable]]''' || [[Sonic]]
| '''[[Vulnerable]]''' || [[Sonic]]
|-
| '''Bonus''' || +2 move per level
|-
|-
| '''Special''' || [[Flight]], [[small size]]
| '''Special''' || [[Flight]], [[small size]]
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The nefortu are a cavern-dwelling race speculated to share a distant ancestor with common bats. Hardy and intelligent, the nefortu have carved a niche for themselves as merchants throughout Avendar. While many are born within cities both near and abroad, the majority of nefortu claim heritage in the dank caves of Rahh-Nefor.
The nefortu are a cavern- and forest-dwelling species thought to share a distant ancestor with common bats. Hardy and intelligent, the nefortu have carved a niche for themselves as canny and meticulous merchants throughout Avendar.


== Appearance ==
== Biology ==


The nefortu are the smallest of the mortal races, averaging about four feet tall. Their bodies are hairless and leathery, their skin color ranging from brown to black. The nefortu have long, pointed ears which are particularly sensitive to sound, making them keen to the chittering of their fellows and pained by loud noises. They have retained the ability to fly using large, leathery wings.
The nefortu are the smallest sapient species, averaging about four feet tall. Most are covered in a layer of fine, soft fur in a range of colours comparable to their chiropteran cousins. Some populations of nefortu are instead hairless, their skin color ranging from brown to black. All nefortu have large ridged ears which are particularly sensitive to sound, and their auditory range is the broadest of all lineages. They have universally dark eyes with no visible sclera and the ability to fly using large, leathery wings.


Anatomically the nefortu are similar to the bats they superficially resemble. Their wings are webbed and leathery and their shape rounded, enabling slower, more maneuverable flight, ideal for the subterranean and heavily forested environments they tend to settle in. Skeletally, their wings are a set of secondary forelimbs positioned beneath the scapula that have adapted into elongated digits. Resemblances to the wings of certain iconic demons has been noted by many, and has contributed to stereotypes that the nefortu are inherently sinister in some fashion, but nefortu have no especial relationship with the [[Void]] or [[demon]]kind.
==== Example Descriptions ====


The aural and olfactory senses of the nefortu are above average, and there are a number of specialized structures in the sinus and brain devoted to augmenting or enhancing these senses. Conversely, nefortu tend to have the highest rates of myopia, degenerative cataracts, and deuteranopia; more than half of all nefortu are effectively blind by age 30, and colorblindness is so common that it is not considered notable. However, their unique aural and olfactory adaptations provide near-full compensation for their lack of vision, and these qualities appear to possess unusual resilience in the face of senescence. As a nefortu's vision degenerates, the boundaries with these other senses "blur"; it is not uncommon for middle aged and elderly nefortu to develop a kind of synesthaesia, seamlessly integrated with their visual perception.
Below are sample descriptions from NPCs and past player characters. These descriptions are for reference only; you should not use them for your characters.


== Culture ==
''Ajziz, Water/Void Guildmaster''


While many are born within cities both near and abroad, the majority of nefortu claim heritage in the sea-cave of [[Rahh-Nefor]] or the city of [[Kohlis]] under [[Mount Enrien]]. In nefortean cities, large families of related and unrelated adults share living and sleeping quarters in a communal fashion, while children are raised by creche matrons.
This dark brown nefortu is far-better dressed than their surroundings would suggest: they wear expensive, intricately-embroidered silks and tasteful crystal and silver jewelry pierced through their ears, nose, and lower lip. The source of Ajziz Laan’s obvious wealth is a minor point of local notoriety; they have a reputation of healing for pay with very few questions asked, making them popular in a part of Earendam that might not have the means or desire to seek out Salyra’s official healers. Whispers swirl about their association with both the Casidian House and the Company of the Serpent, organizations with definite interests in secrecy that extend far beyond social politics. Little if anything can be proven, and their work benefits enough of the local residents that their license to practice continually remains in good standing.


In human and aelin cities, nefortu have largely found a niche in commerce, and the majority of [[Ayaunj]]'s barrister-priests are nefortu. While the nefortu collect coin as a bit of a game, others view their tricks with less joviality. Prejudice arises from the culture clash, and even a respectable, law-abiding nefortu may find themself faced with accusations of fraud and malicious intent.
== Culture ==

Known far and wide as tricksters, the deceptions of the nefortu are often malevolent. They may not be good aligned, but may be neutral or evil and of any ethos.
==== Rahh-Nefor ====
== Religion ==


== History ==
The sea-cave of Rahh-Nefor currently holds the largest majority population of nefortu. Families of adults live in niches in the cave wall, while the young are raised by the creche matron Kalilaqa.
==== Wheeling and Dealing ====


In the cities, nefortu have found a niche in commerce. Worshipers of [[Ayaunj]] tend to be sticklers for contracts, while [[Tzajai|Tzajai’s]] followers are often involved in scams and cons. While the nefortu collect coin as a bit of a game, others view their tricks with less joviality. Prejudice arises from the culture clash, and even a respectable, law-abiding nefortu may find themself faced with accusations of fraud and malicious intent.
[[Category:nefortu]][[Category:Lineage]]
[[Category:nefortu]][[Category:Lineage]]

Latest revision as of 19:29, 26 February 2024

Overview
STR 17
INT 23
WIS 17
DEX 25
CON 23
CHR 17
Resists Pierce
Vulnerable Sonic
Bonus +2 move per level
Special Flight, small size

The nefortu are a cavern- and forest-dwelling species thought to share a distant ancestor with common bats. Hardy and intelligent, the nefortu have carved a niche for themselves as canny and meticulous merchants throughout Avendar.

Biology

The nefortu are the smallest sapient species, averaging about four feet tall. Most are covered in a layer of fine, soft fur in a range of colours comparable to their chiropteran cousins. Some populations of nefortu are instead hairless, their skin color ranging from brown to black. All nefortu have large ridged ears which are particularly sensitive to sound, and their auditory range is the broadest of all lineages. They have universally dark eyes with no visible sclera and the ability to fly using large, leathery wings.

Anatomically the nefortu are similar to the bats they superficially resemble. Their wings are webbed and leathery and their shape rounded, enabling slower, more maneuverable flight, ideal for the subterranean and heavily forested environments they tend to settle in. Skeletally, their wings are a set of secondary forelimbs positioned beneath the scapula that have adapted into elongated digits. Resemblances to the wings of certain iconic demons has been noted by many, and has contributed to stereotypes that the nefortu are inherently sinister in some fashion, but nefortu have no especial relationship with the Void or demonkind.

The aural and olfactory senses of the nefortu are above average, and there are a number of specialized structures in the sinus and brain devoted to augmenting or enhancing these senses. Conversely, nefortu tend to have the highest rates of myopia, degenerative cataracts, and deuteranopia; more than half of all nefortu are effectively blind by age 30, and colorblindness is so common that it is not considered notable. However, their unique aural and olfactory adaptations provide near-full compensation for their lack of vision, and these qualities appear to possess unusual resilience in the face of senescence. As a nefortu's vision degenerates, the boundaries with these other senses "blur"; it is not uncommon for middle aged and elderly nefortu to develop a kind of synesthaesia, seamlessly integrated with their visual perception.

Culture

While many are born within cities both near and abroad, the majority of nefortu claim heritage in the sea-cave of Rahh-Nefor or the city of Kohlis under Mount Enrien. In nefortean cities, large families of related and unrelated adults share living and sleeping quarters in a communal fashion, while children are raised by creche matrons.

In human and aelin cities, nefortu have largely found a niche in commerce, and the majority of Ayaunj's barrister-priests are nefortu. While the nefortu collect coin as a bit of a game, others view their tricks with less joviality. Prejudice arises from the culture clash, and even a respectable, law-abiding nefortu may find themself faced with accusations of fraud and malicious intent.

Religion

History