Bandage: Difference between revisions
Undaedalus (talk | contribs) (Created page with "{{skill |name= Bandage |type= Skill |subtype= Curative |user= Fighter, Water Templar |duration= Instantaneous |castingCost= |tickCost= |pulseCost= |range= Target PC or Mob |delay= See Text |requirements= |syntax= Bandage <target> }} Those skilled in mundane first aid may quickly apply a bandage to injuries, healing the target and providing a chance to stave off poison. Without the field medicine skill, this may be done every 6 hours. With the skill, it takes...") |
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{{skill | {{skill | ||
|name= Bandage | |name= Bandage | ||
|type= | |type= Ability | ||
|subtype= | |subtype= Healing | ||
|user= [[Fighter]], [[Water | |user= [[Fighter]], [[Water templar]] | ||
|duration= Instantaneous | |duration= Instantaneous | ||
|castingCost= | |castingCost= | ||
| Line 9: | Line 9: | ||
|pulseCost= | |pulseCost= | ||
|range= Target PC or Mob | |range= Target PC or Mob | ||
|delay= | |delay= 6 to 8 Hours | ||
|requirements= | |requirements= | ||
|syntax= Bandage <target> | |syntax= Bandage <target> | ||
}} | }} | ||
Those skilled in mundane first aid may quickly apply a bandage to injuries, | Those skilled in mundane first aid may quickly apply a bandage to injuries, | ||
healing the target and providing a chance to stave off poison. Without the | healing the target and providing a chance to stave off [[poison]]. Without the | ||
field medicine skill, this may be done every 6 hours. With the skill, it takes | [[field medicine]] skill, this may be done every 6 hours. With the skill, it takes | ||
8, in light of the more thorough attention. | 8, in light of the more thorough attention. | ||
Latest revision as of 21:58, 3 March 2024
Bandage
| |
|---|---|
| Skill type: | Ability |
| Skill subtype: | Healing |
| Primary user: | Fighter, Water templar |
| Duration: | Instantaneous |
| Range: | Target PC or Mob |
| Recast delay: | 6 to 8 Hours |
| Syntax: | Bandage <target> |
Those skilled in mundane first aid may quickly apply a bandage to injuries, healing the target and providing a chance to stave off poison. Without the field medicine skill, this may be done every 6 hours. With the skill, it takes 8, in light of the more thorough attention.