Rescue: Difference between revisions

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(Created page with "{{skill |name= Rescue |type= Skill |subtype= Utility |user= Warriors |range= Target PC or Mobile |syntax= Rescue <target> }} Rescue allows the user intercede in combat for another. This will direct the melee blows of the target's foe at the user, removing them from combat. If the target is being targeted by multiple opponents, they will need to be rescued from each one in turn. It is not possible to rescue someone who is not being targeted by any enemies. A character who...")
 
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|type= Skill
|type= Skill
|subtype= Utility
|subtype= Utility
|user= [[Warrior]]s, [[Watcher]], [[Water templar]], [[Earth templar]]
|user= Warriors
|duration= Instant
|range= Target PC or Mobile
|castingCost=
|syntax= Rescue <target>
|tickCost=
|pulseCost=
|range= Target PC or Mob
|delay=
|requirements=
|syntax= rescue <target>
}}
}}
Rescue allows the user intercede in combat for another. This will direct the
melee blows of the target's foe at the user, removing them from combat. If the
target is being targeted by multiple opponents, they will need to be rescued
from each one in turn. It is not possible to rescue someone who is not being
targeted by any enemies. A character who is autoassisting will immediately
rejoin combat after being rescued.


Primary Attribute: Charisma, Dexterity


See also: AUTOASSIST, AUTOATTACK


Rescue allows the user intercede in combat for another. This will direct the melee blows of the target's foe at the user, removing them from combat. If the target is being targeted by multiple opponents, they will need to be rescued from each one in turn. It is not possible to rescue someone who is not being targeted by any enemies. A character who is autoassisting will immediately rejoin combat after being rescued.


[[Category: Skill]]
[[Category: Skill]]

Latest revision as of 06:00, 4 March 2024

Rescue
Skill type: Skill
Skill subtype: Utility
Primary user: Warriors, Watcher, Water templar, Earth templar
Duration: Instant
Range: Target PC or Mob
Syntax: rescue <target>


Rescue allows the user intercede in combat for another. This will direct the melee blows of the target's foe at the user, removing them from combat. If the target is being targeted by multiple opponents, they will need to be rescued from each one in turn. It is not possible to rescue someone who is not being targeted by any enemies. A character who is autoassisting will immediately rejoin combat after being rescued.