Noble refuge: Difference between revisions
Content added Content deleted
Undaedalus (talk | contribs) (Created page with "{{skill |name= Noble Refuge |type= Spell |subtype= Healing |user= Water templar |duration= Instant |castingCost= 25 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Noble Refuge' <target> }} The standard spell for healing in most circumstances, noble refuge heals fairly substantial wounds while requiring little effort on the part of the caster. This spell is more effective if the caster's weapon has a rune of life on it.") |
Undaedalus (talk | contribs) No edit summary |
||
Line 15: | Line 15: | ||
The standard spell for healing in most circumstances, noble refuge heals |
The standard spell for healing in most circumstances, noble refuge heals |
||
fairly substantial wounds while requiring little effort on the part of the |
fairly substantial wounds while requiring little effort on the part of the |
||
caster. This spell is more effective if the caster's weapon has a [[rune of |
caster. This spell is more effective if the caster's weapon has a [[rune of life]] on it. |
||
life]] on it. |
Latest revision as of 06:28, 4 March 2024
Noble Refuge
| |
---|---|
Skill type: | Spell |
Skill subtype: | Healing |
Primary user: | Water templar |
Duration: | Instant |
Casting cost: | 25 mana |
Range: | Single PC or Mob |
Syntax: | Cast 'Noble Refuge' <target> |
The standard spell for healing in most circumstances, noble refuge heals fairly substantial wounds while requiring little effort on the part of the caster. This spell is more effective if the caster's weapon has a rune of life on it.