Teleport: Difference between revisions
Undaedalus (talk | contribs) (Created page with "{{skill |name= Teleport |type= Spell |subtype= Movement |user= Air Templar, Air Scholar |duration= Instant |castingCost= 35 Mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast 'Teleport' }} This spell will instantly transport the caster somewhere in the world at random, at a cost of half his movement points. While many dangerous locations cannot be teleported into, many can, and the spell carries no guarantee of safety. Some l...") |
Undaedalus (talk | contribs) No edit summary |
||
| Line 2: | Line 2: | ||
|name= Teleport | |name= Teleport | ||
|type= Spell | |type= Spell | ||
|subtype= | |subtype= Teleportation | ||
|user= [[Air Templar]], [[Air Scholar]] | |user= [[Air Templar]], [[Air Scholar]] | ||
|duration= Instant | |duration= Instant | ||
| Line 14: | Line 14: | ||
}} | }} | ||
This spell will instantly transport the caster somewhere in the world at | This spell will instantly transport the caster somewhere in the world at | ||
random, at a cost of half his movement points. While many dangerous locations | random, at a cost of half his [[movement points]]. While many dangerous locations | ||
cannot be teleported into, many can, and the spell carries no guarantee of | cannot be teleported into, many can, and the spell carries no guarantee of | ||
safety. Some locations cannot be teleported away from, but it is typically not | safety. Some locations cannot be teleported away from, but it is typically not | ||
possible to land there by this method in the first place. | possible to land there by this method in the first place. | ||
See also: [[Dispersion]] | |||
See also: | |||
Latest revision as of 09:26, 4 March 2024
Teleport
| |
|---|---|
| Skill type: | Spell |
| Skill subtype: | Teleportation |
| Primary user: | Air Templar, Air Scholar |
| Duration: | Instant |
| Casting cost: | 35 Mana |
| Range: | Caster Only |
| Syntax: | Cast 'Teleport' |
This spell will instantly transport the caster somewhere in the world at random, at a cost of half his movement points. While many dangerous locations cannot be teleported into, many can, and the spell carries no guarantee of safety. Some locations cannot be teleported away from, but it is typically not possible to land there by this method in the first place.
See also: Dispersion