Cover: Difference between revisions

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(Created page with "{{skill |name= Cover |type= Skill |subtype= Defensive |user= Fighter |duration= |castingCost= |tickCost= |pulseCost= |range= target groupmate in the same room |delay= |requirements= |syntax= Cover <target> }} With their training in group combat, fighters may attempt to focus on one person, who they will automatically attempt to rescue should they be attacked. Cover ends if the fighter is no longer in the same room as his charge. Primary Attribute: Dexterity")
 
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person, who they will automatically attempt to rescue should they be attacked.
person, who they will automatically attempt to rescue should they be attacked.
Cover ends if the fighter is no longer in the same room as his charge.
Cover ends if the fighter is no longer in the same room as his charge.

Primary Attribute: Dexterity

Latest revision as of 05:37, 8 July 2024

Cover
Skill type: Skill
Skill subtype: Defensive
Primary user: Fighter
Range: target groupmate in the same room
Syntax: Cover <target>

With their training in group combat, fighters may attempt to focus on one person, who they will automatically attempt to rescue should they be attacked. Cover ends if the fighter is no longer in the same room as his charge.