Cover: Difference between revisions
Undaedalus (talk | contribs) (Created page with "{{skill |name= Cover |type= Skill |subtype= Defensive |user= Fighter |duration= |castingCost= |tickCost= |pulseCost= |range= target groupmate in the same room |delay= |requirements= |syntax= Cover <target> }} With their training in group combat, fighters may attempt to focus on one person, who they will automatically attempt to rescue should they be attacked. Cover ends if the fighter is no longer in the same room as his charge. Primary Attribute: Dexterity") |
Undaedalus (talk | contribs) No edit summary |
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person, who they will automatically attempt to rescue should they be attacked. | person, who they will automatically attempt to rescue should they be attacked. | ||
Cover ends if the fighter is no longer in the same room as his charge. | Cover ends if the fighter is no longer in the same room as his charge. | ||
Latest revision as of 21:37, 7 July 2024
Cover
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|---|---|
| Skill type: | Skill |
| Skill subtype: | Defensive |
| Primary user: | Fighter |
| Range: | target groupmate in the same room |
| Syntax: | Cover <target> |
With their training in group combat, fighters may attempt to focus on one person, who they will automatically attempt to rescue should they be attacked. Cover ends if the fighter is no longer in the same room as his charge.