Form of the Serpent: Difference between revisions
Undaedalus (talk | contribs) (Created page with "{{skill |name= Form of the Serpent |type= Form |subtype= Static |user= Swordmaster |duration= |castingCost= |tickCost= |pulseCost= 5 Mana per tick |range= |delay= |requirements= a sword |syntax= Assume 'Form of the Serpent' or Assume Serpent }} The form of the serpent allows a swordmaster to move with the sinuous swiftness of the serpent, significantly increasing their chance to dodge attacks, as well as kicks; furthermore, they will never miss an attack due to...") |
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|name= Form of the Serpent | |name= Form of the Serpent | ||
|type= Form | |type= Form | ||
|subtype= | |subtype= Defensive | ||
|user= [[Swordmaster]] | |user= [[Swordmaster]] | ||
|duration= | |duration= | ||
|castingCost= | |castingCost= | ||
|tickCost= | |tickCost= | ||
|pulseCost= | |pulseCost= 10 Mana per round | ||
|range= | |range= | ||
|delay= | |delay= | ||
|requirements= a sword | |requirements= a [[sword]] wielded in the main hand | ||
|syntax= Assume 'Form of the Serpent' or Assume Serpent | |syntax= Assume 'Form of the Serpent' or Assume Serpent | ||
}} | }} | ||
The form of the serpent allows a swordmaster to move with the sinuous | The form of the serpent allows a swordmaster to move with the sinuous | ||
swiftness of the serpent, significantly increasing their chance to dodge | swiftness of the serpent, significantly increasing their chance to [[dodge]] | ||
attacks, as well as | attacks, as well as [[kick]]s; furthermore, they will never miss an attack due to | ||
the opponent's | the opponent's [[armor class]]. However, the heightened precision will cause a | ||
reduction in all outgoing melee damage. | reduction in all outgoing melee damage. | ||
See also: [[Dodge]] | |||
See also: | |||
Latest revision as of 20:42, 22 November 2025
Form of the Serpent
| |
|---|---|
| Skill type: | Form |
| Skill subtype: | Defensive |
| Primary user: | Swordmaster |
| Per-pulse cost: | 10 Mana per round |
| Requirements: | a sword wielded in the main hand |
| Syntax: | Assume 'Form of the Serpent' or Assume Serpent |
The form of the serpent allows a swordmaster to move with the sinuous swiftness of the serpent, significantly increasing their chance to dodge attacks, as well as kicks; furthermore, they will never miss an attack due to the opponent's armor class. However, the heightened precision will cause a reduction in all outgoing melee damage.
See also: Dodge