Form of the Serpent: Difference between revisions

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|castingCost=  
|castingCost=  
|tickCost=  
|tickCost=  
|pulseCost= 5 Mana per tick
|pulseCost= 10 Mana per round
|range=  
|range=  
|delay=  
|delay=  
|requirements= a sword
|requirements= a [[sword]] wielded in the main hand
|syntax= Assume 'Form of the Serpent' or Assume Serpent
|syntax= Assume 'Form of the Serpent' or Assume Serpent
}}
}}
The form of the serpent allows a swordmaster to move with the sinuous
The form of the serpent allows a swordmaster to move with the sinuous
swiftness of the serpent, significantly increasing their chance to dodge
swiftness of the serpent, significantly increasing their chance to [[dodge]]
attacks, as well as kicks; furthermore, they will never miss an attack due to
attacks, as well as [[kick]]s; furthermore, they will never miss an attack due to
the opponent's armour class. However, the heightened precision will cause a
the opponent's [[armor class]]. However, the heightened precision will cause a
reduction in all outgoing melee damage.
reduction in all outgoing melee damage.


Primary Attribute: Intelligence, Dexterity
See also: [[Dodge]]
 
See also: ARMOR CLASS, DODGE

Latest revision as of 20:42, 22 November 2025

Form of the Serpent
Skill type: Form
Skill subtype: Defensive
Primary user: Swordmaster
Per-pulse cost: 10 Mana per round
Requirements: a sword wielded in the main hand
Syntax: Assume 'Form of the Serpent' or Assume Serpent

The form of the serpent allows a swordmaster to move with the sinuous swiftness of the serpent, significantly increasing their chance to dodge attacks, as well as kicks; furthermore, they will never miss an attack due to the opponent's armor class. However, the heightened precision will cause a reduction in all outgoing melee damage.

See also: Dodge