Bandage: Difference between revisions
Undaedalus (talk | contribs) (Created page with "{{skill |name= Bandage |type= Skill |subtype= Curative |user= Fighter, Water Templar |duration= Instantaneous |castingCost= |tickCost= |pulseCost= |range= Target PC or Mob |delay= See Text |requirements= |syntax= Bandage <target> }} Those skilled in mundane first aid may quickly apply a bandage to injuries, healing the target and providing a chance to stave off poison. Without the field medicine skill, this may be done every 6 hours. With the skill, it takes...") |
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|syntax= Bandage <target> | |syntax= Bandage <target> | ||
Revision as of 12:59, 31 January 2024
Bandage
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|---|---|
| Skill type: | Skill |
| Skill subtype: | Curative |
| Primary user: | Fighter, Water Templar |
| Duration: | Instantaneous |
| Range: | Target PC or Mob |
| Recast delay: | 6 to 8 Hours |
| Syntax: | Bandage <target> |
Those skilled in mundane first aid may quickly apply a bandage to injuries, healing the target and providing a chance to stave off poison. Without the field medicine skill, this may be done every 6 hours. With the skill, it takes 8, in light of the more thorough attention.
Primary Attribute: Wisdom, Dexterity
See also: POULTICE, FIELD MEDICINE