Bolo: Difference between revisions

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(Created page with "{{skill |name= |type= |subtype= |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Watchers are able to throw bolos at targets up to a room away, binding the specified location tightly. They may choose to target the arms, the legs, or the neck. If the legs are struck, this will cause lag to the target if they attempt to move from room to room. Leg-bound people will have a great deal of difficulty kicking, an...")
 
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{{skill
{{skill
|name=
|name= Bolo
|type=
|type= Skill
|subtype=
|subtype= [[Status effect]], [[Sleep]]
|user=
|user= [[Watcher]]
|duration=
|duration= Varies, see text
|castingCost=
|castingCost= 15 mana
|tickCost=
|tickCost=
|pulseCost=
|pulseCost=
|range=
|range= Target PC or Mob within range
|delay=
|delay=
|requirements=
|requirements=
|syntax= Bolo <target> <location> <optional direction>
|syntax=
}}
}}
Watchers are able to throw bolos at targets up to a room away, binding the
Watchers are able to throw bolos at targets up to a room away, binding the

Latest revision as of 19:58, 27 February 2024

Bolo
Skill type: Skill
Skill subtype: Status effect, Sleep
Primary user: Watcher
Duration: Varies, see text
Casting cost: 15 mana
Range: Target PC or Mob within range
Syntax: Bolo <target> <location> <optional direction>

Watchers are able to throw bolos at targets up to a room away, binding the specified location tightly. They may choose to target the arms, the legs, or the neck.

If the legs are struck, this will cause lag to the target if they attempt to move from room to room. Leg-bound people will have a great deal of difficulty kicking, and will be unable to either snap kick or knee shatter while so bound. Those whose legs are bound with a bolo will have a more difficult time dodging, tumbling, and evading attacks, and will also incur a penalty to dexterity.

In the case of the arms, the bound target will find it very difficult to defend themselves against attack and make attacks themselves.

For the neck, the target will ideally be knocked unconscious.

A binding to the arms or legs will last one half-hour. One knocked unconscious will be unable to awaken for two hours.