Item flags: Difference between revisions
(Created page with "Equipment, weapons and consumables will often have different flags that denote special properties that they possess. == Anti-Resonance == Many items can only be used by those of good, evil, or neutral resonance. Attempts to hold, wear or use these items with incorrect resonance results in the user being zapped and the item often falling to the floor. == Bless/Evil == Blessed items, much like evil items, are more resistant to magical destruction such as shattering, and...") |
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Equipment, weapons and consumables will often have different flags that denote special properties that they possess. | Equipment, weapons and consumables will often have different flags that denote special properties that they possess. | ||
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! Flag !! Effect !! Notes | |||
|- | |||
| antigood || Cannot be equipped or wielded by those with gold [[alignment]]. || | |||
|- | |||
| antineutral || Cannot be equipped or wielded by those with neutral [[alignment]]. || | |||
|- | |||
| antievil || Cannot be equipped or wielded by those with red [[alignment]]. || | |||
|- | |||
| glow || Visible in dark rooms; illumination based on level. || | |||
|- | |||
| bless || Doubles certain spell durations. Resists curse. || | |||
|- | |||
| evil || Doubles certain spell durations. Resists bless. || | |||
|- | |||
| masterwork || Adds bonus damage based on item level to all attacks. || | |||
|- | |||
| vampiric || Restores a portion of damage dealt as hp to the attacker. || | |||
|- | |||
| durable || Cannot be destroyed by fire-based abilities. || | |||
|- | |||
| nodestroy || Immune to all destruction effects. || Includes [[sacrifice]]. | |||
|- | |||
| magic || Protects from certain fire/cold/lightning effects. || [[Detect magic]] will grant magic flagged items a blue aura. | |||
|- | |||
| invis || Permanently invisible. || | |||
|- | |||
| hum || Cosmetic only. Adds (Humming) to item short description. || | |||
|- | |||
| dark || Resists consecration. || | |||
|- | |||
| nonmetal || Cosmetic only. || | |||
|- | |||
| inventory || Force-dropped items appear in owner's inventory instead. || | |||
|- | |||
| nodisarm || Cannot be removed by spells and abilities that disarm weapons. || Can still be forced to remove or drop weapons via other means, e.g. strength loss. | |||
|- | |||
| nolocate || Invisible to detection spells and abilities. || | |||
|- | |||
| nodrop || Cannot be dropped. || | |||
|- | |||
| nouncurse || Curse or nodrop flags cannot be removed by abilities or spells. || | |||
|- | |||
| rot_death || Purged if current owner dies. || | |||
|- | |||
| melt_drop || Purged if dropped. || | |||
|- | |||
| sell_extract || Purged when sold to shops. || | |||
|- | |||
| quest || Purged on logout. Cannot be sold to shops. || | |||
|- | |||
| fire || Acts as a fire for the purposes of e.g. Hearthlight || | |||
|} | |||
Latest revision as of 17:42, 29 March 2026
Equipment, weapons and consumables will often have different flags that denote special properties that they possess.
| Flag | Effect | Notes |
|---|---|---|
| antigood | Cannot be equipped or wielded by those with gold alignment. | |
| antineutral | Cannot be equipped or wielded by those with neutral alignment. | |
| antievil | Cannot be equipped or wielded by those with red alignment. | |
| glow | Visible in dark rooms; illumination based on level. | |
| bless | Doubles certain spell durations. Resists curse. | |
| evil | Doubles certain spell durations. Resists bless. | |
| masterwork | Adds bonus damage based on item level to all attacks. | |
| vampiric | Restores a portion of damage dealt as hp to the attacker. | |
| durable | Cannot be destroyed by fire-based abilities. | |
| nodestroy | Immune to all destruction effects. | Includes sacrifice. |
| magic | Protects from certain fire/cold/lightning effects. | Detect magic will grant magic flagged items a blue aura. |
| invis | Permanently invisible. | |
| hum | Cosmetic only. Adds (Humming) to item short description. | |
| dark | Resists consecration. | |
| nonmetal | Cosmetic only. | |
| inventory | Force-dropped items appear in owner's inventory instead. | |
| nodisarm | Cannot be removed by spells and abilities that disarm weapons. | Can still be forced to remove or drop weapons via other means, e.g. strength loss. |
| nolocate | Invisible to detection spells and abilities. | |
| nodrop | Cannot be dropped. | |
| nouncurse | Curse or nodrop flags cannot be removed by abilities or spells. | |
| rot_death | Purged if current owner dies. | |
| melt_drop | Purged if dropped. | |
| sell_extract | Purged when sold to shops. | |
| quest | Purged on logout. Cannot be sold to shops. | |
| fire | Acts as a fire for the purposes of e.g. Hearthlight |