Bandage: Difference between revisions

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{{skill
{{skill
|name= Bandage
|name= Bandage
|type= Skill
|type= Ability
|subtype= Curative
|subtype= Healing
|user= [[Fighter]], [[Water Templar]]
|user= [[Fighter]], [[Water templar]]
|duration= Instantaneous
|duration= Instantaneous
|castingCost=
|castingCost=
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}}
}}
Those skilled in mundane first aid may quickly apply a bandage to injuries,
Those skilled in mundane first aid may quickly apply a bandage to injuries,
healing the target and providing a chance to stave off poison. Without the
healing the target and providing a chance to stave off [[poison]]. Without the
field medicine skill, this may be done every 6 hours. With the skill, it takes
[[field medicine]] skill, this may be done every 6 hours. With the skill, it takes
8, in light of the more thorough attention.
8, in light of the more thorough attention.

Primary Attribute: Wisdom, Dexterity

See also: POULTICE, FIELD MEDICINE

Latest revision as of 05:58, 4 March 2024

Bandage
Skill type: Ability
Skill subtype: Healing
Primary user: Fighter, Water templar
Duration: Instantaneous
Range: Target PC or Mob
Recast delay: 6 to 8 Hours
Syntax: Bandage <target>

Those skilled in mundane first aid may quickly apply a bandage to injuries, healing the target and providing a chance to stave off poison. Without the field medicine skill, this may be done every 6 hours. With the skill, it takes 8, in light of the more thorough attention.