Form of the Viper: Difference between revisions
Undaedalus (talk | contribs) (Created page with "{{skill |name= Form of the Viper |type= Form |subtype= Offensive |user= Swordmaster |duration= |castingCost= |tickCost= |pulseCost= 20 mana per round |range= |delay= |requirements= a sword |syntax= Assume 'Form of the Viper' or Assume Viper }} Using their already precise striking ability, swordmasters can use the form of the viper to inflict strategic hits against an opponent, dealing damage to both strength and dexterity. The pinprick nature of the wounds means...") |
Undaedalus (talk | contribs) No edit summary Tag: Manual revert |
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|castingCost= | |castingCost= | ||
|tickCost= | |tickCost= | ||
|pulseCost= | |pulseCost= 30 mana per round | ||
|range= | |range= | ||
|delay= | |delay= | ||
|requirements= a sword | |requirements= a [[sword]] wielded in the main hand | ||
|syntax= Assume 'Form of the Viper' or Assume Viper | |syntax= Assume 'Form of the Viper' or Assume Viper | ||
}} | }} | ||
Using their already precise striking ability, swordmasters can use the form of | Using their already precise striking ability, swordmasters can use the | ||
the viper to inflict strategic hits against an opponent, dealing damage to | form of the viper to inflict strategic hits against an opponent, dealing | ||
both strength and dexterity. The pinprick nature of the wounds means they | damage to both [[strength]] and [[dexterity]]. The pinprick nature of the wounds | ||
cannot be healed except simply by waiting. The | means they cannot be healed except simply by waiting. The strength of the | ||
effect is based on a swordmaster's level. | |||
Latest revision as of 21:43, 22 November 2025
Form of the Viper
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|---|---|
| Skill type: | Form |
| Skill subtype: | Offensive |
| Primary user: | Swordmaster |
| Per-pulse cost: | 30 mana per round |
| Requirements: | a sword wielded in the main hand |
| Syntax: | Assume 'Form of the Viper' or Assume Viper |
Using their already precise striking ability, swordmasters can use the form of the viper to inflict strategic hits against an opponent, dealing damage to both strength and dexterity. The pinprick nature of the wounds means they cannot be healed except simply by waiting. The strength of the effect is based on a swordmaster's level.