Cantrip: Difference between revisions

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Each sphere's cantrip is listed bellow:
Each sphere's cantrip is listed bellow:
==Void==
==Void==
[[Enervating ray]], also drains [[strength]]
[[Enervating ray]], also drains [[strength]].


==Spirit==
==Spirit==
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==Water==
==Water==
[[Iceshard]], also drains [[dexterity]]
[[Iceshard]], also drains [[dexterity]].


==Fire==
==Fire==
[[Immolate]], also causes damage over time
[[Immolate]], also causes damage over time.


==Earth==
==Earth==
[[Sandspray]], may also cause blindness
[[Sandspray]], may also cause blindness.


==Air==
==Air==
[[Lighting bolt]], may also cause the victim to miss melee attacks
[[Lighting bolt]], may also cause the victim to miss melee attacks.

Revision as of 23:06, 28 February 2024

Cantrip

Cantrips are spells that restore mana when cast. The amount of mana restored is modified by the caster's Wisdom and the caster level of the spell. It is entirely possible to generate more mana than the initial cost of the spell.

Each sphere's cantrip is listed bellow:

Void

Enervating ray, also drains strength.

Spirit

Searing light

Water

Iceshard, also drains dexterity.

Fire

Immolate, also causes damage over time.

Earth

Sandspray, may also cause blindness.

Air

Lighting bolt, may also cause the victim to miss melee attacks.