Serpent's fang: Difference between revisions
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will find their maximum mana penalized for the duration. One may place this |
will find their maximum mana penalized for the duration. One may place this |
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spell upon a wielded weapon by casting it upon a person. |
spell upon a wielded weapon by casting it upon a person. |
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Unlike other forms of disarmament protection, Serpent's Fang will also prevent the weapon from being dropped, even if the holder has insufficient [[strength]] to wield it. |
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See Also: [[Disarmed]] |
See Also: [[Disarmed]] |
Latest revision as of 01:48, 29 February 2024
Serpent's Fang
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Skill type: | Spell |
Skill subtype: | Status effect, Poison, Anti-Disarm |
Primary user: | Void Templar |
Duration: | Level/6 Hours |
Casting cost: | 50 mana |
Range: | Target Weapon or PC or Mob |
Requirements: | a melee weapon |
Syntax: | Cast "Serpent's Fang" <target> |
This spell brands a weapon with a serpent's fang. This will poison the weapon and render it unable to be removed for the duration of the spell. The caster will find their maximum mana penalized for the duration. One may place this spell upon a wielded weapon by casting it upon a person.
Unlike other forms of disarmament protection, Serpent's Fang will also prevent the weapon from being dropped, even if the holder has insufficient strength to wield it.
See Also: Disarmed