Rune of fire: Difference between revisions

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|user=[[Fire Scholar]], [[Fire Templar]]
|user=[[Fire Scholar]], [[Fire Templar]]
|duration=Level/2 Hours
|duration=Level/2 Hours
|activationLag= 1.5 rounds
|castingCost=65 mana
|castingCost=65 mana
|range=Item, Closed Container, Closed Door
|range=Item, Closed Container, Closed Door
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}}
}}


This spell marks an invisible rune of fire on an object, container, or door. Anyone save the caster themself who attempts to pick up the object or open the container or door will be blasted by a jet of flame. If the door is locked, the force of the rune may blow it open; even [[rune of earth|runes of earth]] will fail before such power. Placing a rune on a weapon will cause the rune to go off on one's opponent when used in combat. One may place a rune on one's currently equipped weapon by casting it on oneself.
This spell marks an invisible rune of fire on an object, container, or door. Anyone save the caster themself who attempts to pick up the object or open the container or door will be blasted by a jet of flame. If the door is locked, the force of the rune may blow it open; even [[rune of earth|runes of earth]] will fail before such power. Placing a rune on a weapon will cause the rune to go off on one's opponent when used in combat. One may place a rune on one's currently equipped weapon by casting it on oneself. When casting certain
fire spells, the rune will be consumed to increase the spell's effective
level. 


See also: [[Rune of earth]]
See also: [[Rune of earth]]


[[Category:Spell]] [[Category:Fire]]
[[Category:Spell]] [[Category:Fire]]

Latest revision as of 07:35, 23 February 2026

Rune of Fire
Skill type: Spell
Skill subtype: Damage, trap, lockpicking
Primary user: Fire Scholar, Fire Templar
Activation lag: 1.5 rounds
Duration: Level/2 Hours
Casting cost: 65 mana
Range: Item, Closed Container, Closed Door
Syntax: Cast 'Rune of Fire' <target>


This spell marks an invisible rune of fire on an object, container, or door. Anyone save the caster themself who attempts to pick up the object or open the container or door will be blasted by a jet of flame. If the door is locked, the force of the rune may blow it open; even runes of earth will fail before such power. Placing a rune on a weapon will cause the rune to go off on one's opponent when used in combat. One may place a rune on one's currently equipped weapon by casting it on oneself. When casting certain fire spells, the rune will be consumed to increase the spell's effective level.

See also: Rune of earth