Ring of fire: Difference between revisions
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Undaedalus (talk | contribs) (Created page with "{{skill |name= Ring of Fire |type= Spell |subtype= Damage, anti-flee, PvP |user= Fire templar |duration= Level/10 Hours |castingCost= 20 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Ring of Fire' }} This spell rings the target with fire. While so afflicted, any time they move, they will be damaged. Should they flee, they will be damaged even more severely. They will also be unable to hide, sneak, become...") |
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This spell rings the target with fire. While so afflicted, any time they move, |
This spell rings the target with fire. While so afflicted, any time they move, |
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they will be damaged. Should they flee, they will be damaged even more |
they will be damaged. Should they flee, they will be damaged even more |
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severely. They will also be unable to [[hide]], [[sneak]], become [[invisible]], or |
severely. They will also be unable to [[hide]], [[sneak]], become [[invisibility|invisible]], or |
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otherwise [[camouflage|conceal]] themself. |
otherwise [[camouflage|conceal]] themself. |
Latest revision as of 17:23, 4 March 2024
Ring of Fire
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Skill type: | Spell |
Skill subtype: | Damage, anti-flee, PvP |
Primary user: | Fire templar |
Duration: | Level/10 Hours |
Casting cost: | 20 mana |
Range: | Target PC or Mob |
Syntax: | Cast 'Ring of Fire' |
This spell rings the target with fire. While so afflicted, any time they move, they will be damaged. Should they flee, they will be damaged even more severely. They will also be unable to hide, sneak, become invisible, or otherwise conceal themself.