Shape timber: Difference between revisions

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they will crumble. They have no monetary value.
they will crumble. They have no monetary value.


A druid wielding a shaped weapon will generate mana when striking enemies in combat, similar to the [[Brawler's Renewal]] trait. They also have a chance to be cured of [[poison]], should they become afflicted while wielding a shaped weapon.
A druid wielding a shaped weapon will generate mana when striking enemies in combat, similar to the [[Brawler's Renewal]] trait. They also have a chance to be cured of [[poison]], should they become afflicted while wielding such a weapon.


These weapons may be shared freely, with one exception. Druids of maximum
These weapons may be shared freely, with one exception. Druids of maximum

Latest revision as of 18:46, 6 March 2024

Shape Timber
Skill type: Spell
Skill subtype: Item creation, Mana generator
Primary user: Druid
Duration: Permanent
Casting cost: 40 Mana
Range: single haft in the druid's inventory
Syntax:
  • Cast 'Shape Timber' haft <weapon type>
  • Cast 'Shape Timber' haft <wood type>
  • Cast 'Shape Timber' <original weapon> <new weapon type>
  • Cast 'Shape Timber' <item> <new wood type>
  • Cast 'Shape Timber' <item>
  • Cast 'Shape Timber' <item> seal
  • Cast 'Shape Timber' <item> type

With this spell, it is possible to transform a carved wooden haft, made by the wildcraft skill, into a weapon of any type. The haft or the finished weapon may be transformed into other types of wood as well. It may also be used to repair wooden weapons, regardless of origin. Weapons created by this spell may be transformed into other types of weapons according to the whim of the caster. These weapons will only last until the holder dies, at which point they will crumble. They have no monetary value.

A druid wielding a shaped weapon will generate mana when striking enemies in combat, similar to the Brawler's Renewal trait. They also have a chance to be cured of poison, should they become afflicted while wielding such a weapon.

These weapons may be shared freely, with one exception. Druids of maximum level may use the 'seal' argument to seal the weapon to themself. After this, no one else may use the weapon, but it will last permanently. The item will also gain lore, unique to the individual weapon.

Using the 'type' argument after the item's name (or simply providing any invalid material) will provide a list of woods you may choose from.

It is not possible to shape timber in Gamaloth's domain, for the tree changes the nature of wood itself.

See also: Wildcraft, Brawler's Renewal