Shape timber: Difference between revisions

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(Created page with "{{skill |name= |type= |subtype= |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} With this spell, it is possible to transform a carved wooden haft, made by the wildcraft skill, into a weapon of any type. The haft or the finished weapon may be transformed into other types of wood as well. It may also be used to repair wooden weapons, regardless of origin. Weapons created by this spell may be transformed into oth...")
 
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These weapons may be shared freely, with one exception. Druids of maximum
These weapons may be shared freely, with one exception. Druids of maximum
level may use the 'seal' argument to seal the weapon to themself. After this,
level may use the 'seal' argument to seal the weapon to themself. After this,
no one else may use the weapon, but it will last permanently. It will generate mana when used to attack similar to the [[Brawler's Renewal]] trait. The item will also gain lore, unique to the individual weapon.
no one else may use the weapon, but it will last permanently. It will generate mana when used similar to the [[Brawler's Renewal]] trait. The item will also gain lore, unique to the individual weapon.


Using the 'type' argument after the item's name (or simply providing any
Using the 'type' argument after the item's name (or simply providing any

Revision as of 02:58, 27 February 2024

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With this spell, it is possible to transform a carved wooden haft, made by the wildcraft skill, into a weapon of any type. The haft or the finished weapon may be transformed into other types of wood as well. It may also be used to repair wooden weapons, regardless of origin. Weapons created by this spell may be transformed into other types of weapons according to the whim of the caster. These weapons will only last until the holder dies, at which point they will crumble. They have no monetary value.

These weapons may be shared freely, with one exception. Druids of maximum level may use the 'seal' argument to seal the weapon to themself. After this, no one else may use the weapon, but it will last permanently. It will generate mana when used similar to the Brawler's Renewal trait. The item will also gain lore, unique to the individual weapon.

Using the 'type' argument after the item's name (or simply providing any invalid material) will provide a list of woods you may choose from.

It is not possible to shape timber in Gamaloth's domain, for the tree changes the nature of wood itself.

See also: Wildcraft