Harm: Difference between revisions
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Undaedalus (talk | contribs) (Created page with "{{skill |name= Harm |type= Spell |subtype= Attack, Damage, PvP |user= Void Templar |duration= Instant |castingCost= 35 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Harm' <target> }} This spell unleashes a concentrated burst of negative energy at its target. Against other player characters, this spell is most effective against those with gold aura, regardless of their actual alignment, but even with none visible, it wi...") |
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This spell unleashes a concentrated burst of negative energy at its target. |
This spell unleashes a concentrated burst of negative energy at its target. |
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Against other player characters, this spell is most effective against those |
Against other player characters, this spell is most effective against those |
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with gold aura, regardless of their actual alignment, but even with none |
with [[Karma|gold aura]], regardless of their actual alignment, but even with none |
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visible, it will hurt. It is ineffective against those with red aura. If used |
visible, it will hurt. It is ineffective against those with [[Karma|red aura]]. If used |
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while wielding a defilement-damage weapon, the damage will be both negative |
while wielding a defilement-damage weapon, the damage will be both negative |
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and defiling; otherwise it is defilement alone. |
and defiling; otherwise it is defilement alone. |
Latest revision as of 01:55, 29 February 2024
Harm
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Skill type: | Spell |
Skill subtype: | Attack, Damage, PvP |
Primary user: | Void Templar |
Duration: | Instant |
Casting cost: | 35 mana |
Range: | Single PC or Mob |
Syntax: | Cast 'Harm' <target> |
This spell unleashes a concentrated burst of negative energy at its target. Against other player characters, this spell is most effective against those with gold aura, regardless of their actual alignment, but even with none visible, it will hurt. It is ineffective against those with red aura. If used while wielding a defilement-damage weapon, the damage will be both negative and defiling; otherwise it is defilement alone.