Rob: Difference between revisions

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always wake the victim, success or failure, dealing a small amount of damage.
always wake the victim, success or failure, dealing a small amount of damage.
It is not possible to loot an item that is flagged as inventory, nodrop, or
It is not possible to loot an item that is flagged as inventory, nodrop, or
noremove. One of the easiest things to rob tends to be the victim's held weapon.
noremove.


See also: [[Steal]]
Primary Attribute: Dexterity

See also: STEAL

Revision as of 16:30, 4 March 2024

Rob
Skill type: Skill
Skill subtype: Disarm Attack
Primary user: Bandit
Casting cost: 16 Mana
Range: an Equipped Item on an unconscious PC or Mob
Syntax: Rob <object> <target>

Should a bandit overpower their target and render them unconscious, they may attempt to rob a single worn or held item from their body. Usage of this skill will always wake the victim, success or failure, dealing a small amount of damage. It is not possible to loot an item that is flagged as inventory, nodrop, or noremove. One of the easiest things to rob tends to be the victim's held weapon.

See also: Steal