User:Sokarera: Difference between revisions

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I'm not very nice and i'm not very good, but I do get fixated very easily
I'm not very nice and i'm not very good, but I do get fixated very easily

== Characters ==
I have been a number of People since around 2019:

???, Ethron Earth Templar (I forgot their name)
Shosha, Human Wintertide Water Scholar
Reys, Human Watcher (Rveyelhi-touched, then turned to Sitheus)
Seikossa, Caladaran Riven Veil Void Scholar (Lives-died in Xiganath)
Agrenon, Alatharya Gladiator (retired in comfort)
Iraterys, Chaja Fighter (The Last Calaeran)
Djavin, Nefortu Psionicist (Slayer of Girikha, Slayer of Vaelania)



notes for later:
notes for later:
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These traits can be taken at character creation. Many classes gain one or more traits innately.
These traits can be taken at character creation. Many classes gain one or more traits innately.

=== Background ===

* aristocrat: When you have matured some, you will be granted an inheritance from your estate. (2 trains)
* weapon maintenance: You are trained to repair metal weapons when they are damaged. (1 train)
* streetwise: A life spent growing up on the streets has left you wise to many common tricks. (2 trains)
* thieves cant: You know the silent hand signal language of thieves. (1 train)
* mortician: You are quite skilled at dismembering and dissecting corpses. (1 train)
* loremaster: You have studied extensively, and have a mastery of rare lore and esoterica. (1 train)
* forger: You have studied and practiced various methods of forgery. (1 train)

=== General ===

* brave: You are braver than most in the face of danger. (2 trains)
* cowardly: You are a coward, adept at escaping danger. (1 train)
* cynic: You are difficult to fool. (2 trains)
* frugal: You are quite persuasive when it comes to bartering with merchants. (1 train)
* linguistic: You can more easily hear the subtle variations in different languages, and learn them at a faster rate than most people. (1 train)

=== Magical ===

* gifted: You may attempt to cast spells you do not have the energy for. (1 train)
* magic aptitude: The initial magical energy required for your spells is less. (1 train)
* obscure: No one can make out the arcane words used in casting your spells. (1 train)
* pious: You can recall when not affected by adrenaline, and have a greater chance of reward when you sacrifice items. (2 trains)

=== Physical ===

* ambidextrous: You are good at balancing your weapons, when fighting with two. (2 trains)
* charming: You have the potential to be extraordinarily charismatic. (2 trains)
* cold-natured: You don't really notice cold weather. (1 train)
* eagle-eyed: You have sharp vision, allowing you to see further. (2 trains)
* fleet: You are able to grab fallen weapons in combat. (1 train)
* hollow leg: You can eat more than most before you get full. (1 train)
* iron stomach: You can eat almost anything without becoming ill. (1 train)
* long-lived: You're likely to have a longer than average lifespan. (1 train)
* survivor: You have a firm grasp on the material world, and will resist your final death longer than others. (1 train)
* light sleeper: You can sense nearby activity while sleeping. (1 train)

Revision as of 01:43, 24 May 2024

I'm not very nice and i'm not very good, but I do get fixated very easily

Characters

I have been a number of People since around 2019:

???, Ethron Earth Templar (I forgot their name) Shosha, Human Wintertide Water Scholar Reys, Human Watcher (Rveyelhi-touched, then turned to Sitheus) Seikossa, Caladaran Riven Veil Void Scholar (Lives-died in Xiganath) Agrenon, Alatharya Gladiator (retired in comfort) Iraterys, Chaja Fighter (The Last Calaeran) Djavin, Nefortu Psionicist (Slayer of Girikha, Slayer of Vaelania)


notes for later: combine meditation/trance? combine fast healing etc? work out how to left-align quotes and right-align text the god friendliness colour is #efeca6

These traits can be taken at character creation. Many classes gain one or more traits innately.