Sasem technique: Difference between revisions
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Charge -------- Maneuver | Charge -------- Maneuver | ||
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0 | 0 A weak melee attack. | ||
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1 | 1 Damage becomes sonic type, and gain additional attacks for a | ||
short time. | |||
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2 | 2 Attempts to [[provoke]] all enemies in the room into attacking user. | ||
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3 | 3 Increased chance to block melee attacks. | ||
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4 | 4 A melee attack, and heal a small amount of [[HP]]. | ||
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5 | 5 A light-based [[blind]] affect against an enemy. Damages [[shuddeni]]. | ||
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6 | 6 A melee attack and heal a small amount of [[MP]]. | ||
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7 An untyped damage attack that deals more damage per [[bleed]] affect | 7 An untyped damage attack that deals more damage per [[bleed]] affect | ||
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Gold aura deals light, red aura deals negative, no aura deals fire. | Gold aura deals light, red aura deals negative, no aura deals fire. | ||
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9 | 9 Heals [[HP]], [[MP]], and [[MV]] of self and allies. | ||
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10 Perform a series of blows against your foe. When successful, | 10 Perform a series of blows against your foe. When successful, | ||
final blow | final blow will be incredibly powerful. | ||
Latest revision as of 16:14, 25 December 2025
Sasem Technique
| |
|---|---|
| Skill type: | Skill |
| Skill subtype: | Attack |
| Primary user: | Swordmaster |
| Activation lag: | None |
| Duration: | Up to 10 charges, or until combat ends |
| Casting cost: | 10 mana |
| Syntax: | TECHNIQUE CHARGE
TECHNIQUE |
Sasem refers to a series of maneuvers created and perfected by Vashel the Mistress of War, intended to provoke an opponent into positions that can then be exploited in a number of ways. During combat, a swordmaster may begin passively accumulating charges with the TECHNIQUE CHARGE command, with the number of charges a swordmaster can accumulate being limited based on skill and level. When the TECHNIQUE command is then used with no argument, they will execute a maneuver that changes based on the number of charges accumulated to that point. If the swordmaster leaves combat, they will lose their charges. At a high enough skill percent, a swordmaster will no longer telegraph to others that they are charging their sasem technique, allowing for sudden stealth attacks. Once a swordmaster has reached their maximum possible charge, they will automatically execute the technique.
Charge -------- Maneuver
0 A weak melee attack.
1 Damage becomes sonic type, and gain additional attacks for a
short time.
2 Attempts to provoke all enemies in the room into attacking user.
3 Increased chance to block melee attacks.
4 A melee attack, and heal a small amount of HP.
5 A light-based blind affect against an enemy. Damages shuddeni.
6 A melee attack and heal a small amount of MP.
7 An untyped damage attack that deals more damage per bleed affect on the target.
8 An AoE attack that deals mixed damage based on user's resonance. Gold aura deals light, red aura deals negative, no aura deals fire.
9 Heals HP, MP, and MV of self and allies.
10 Perform a series of blows against your foe. When successful,
final blow will be incredibly powerful.