Bandage: Difference between revisions
Undaedalus (talk | contribs) No edit summary |
Undaedalus (talk | contribs) No edit summary |
||
| Line 20: | Line 20: | ||
Primary Attribute: Wisdom, Dexterity | Primary Attribute: Wisdom, Dexterity | ||
See also: POULTICE, FIELD MEDICINE | See also: [[POULTICE]], [[FIELD MEDICINE]] | ||
Revision as of 12:59, 31 January 2024
Bandage
| |
|---|---|
| Skill type: | Skill |
| Skill subtype: | Curative |
| Primary user: | Fighter, Water Templar |
| Duration: | Instantaneous |
| Range: | Target PC or Mob |
| Recast delay: | 6 to 8 Hours |
| Syntax: | Bandage <target> |
Those skilled in mundane first aid may quickly apply a bandage to injuries, healing the target and providing a chance to stave off poison. Without the field medicine skill, this may be done every 6 hours. With the skill, it takes 8, in light of the more thorough attention.
Primary Attribute: Wisdom, Dexterity
See also: POULTICE, FIELD MEDICINE