Sanctuary

Revision as of 06:43, 4 March 2024 by Undaedalus (talk | contribs) (Created page with "{{skill |name= Sanctuary |type= Spell |subtype= Defensive, Damage reduction |user= Water templar, Water scholar |duration= Level/12 hours |castingCost= 100 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Sanctuary' <target> }} The sanctuary spell will protect its target against damage from almost all sources, reducing it by at most a little less than one-half. Certain types of particularly defiling damage wi...")
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Sanctuary
Skill type: Spell
Skill subtype: Defensive, Damage reduction
Primary user: Water templar, Water scholar
Duration: Level/12 hours
Casting cost: 100 Mana
Range: Single PC or Mob
Syntax: Cast 'Sanctuary' <target>

The sanctuary spell will protect its target against damage from almost all sources, reducing it by at most a little less than one-half. Certain types of particularly defiling damage will negate this warding, as can desecration or other, similar Void maledictions. Characters under the effects of avatar or cloak of the Void may not be affected by this spell; similarly, if The Lone Defender song is paired with sanctuary, the combined effect will be greater than either individually but less than fully additive.