Srryn
Overview | |
---|---|
STR | 22 |
INT | 17 |
WIS | 16 |
DEX | 23 |
CON | 23 |
CHR | 15 |
Resists | Fire, disease, poison |
Vulnerable | Cold |
Special | Claws |
Classes | Fighter, Gladiator, Swordmaster, Bandit, Thief, any Templar except Spirit, Barbarian, Druid, Ranger, Assassin |
Cunning and adaptable, the srryn are one of the most ancient people on Avendar.
Biology
Srryn are cold-blooded humanoid reptiles. Their features are distinctly crocodillian, with tough scutes covering their bodies, sharp claws and teeth, and long tails. These tails are not prehensile but they are quite flexible, as well as being capable of regenerating if severed.
Befitting the favored children of Fenthira, srryn are capable of adapting to their environment and imparting those changes to their offspring much more quickly than other species, leading to a huge variety of morphologies across different communities of srryn. This adaptability has contributed to their tenacity and relative comfort in all manner of extreme environments.
Culture
Sythtys is the native home of the srryn. A great swamp south of the Dantaron river valley, Sythtys is abundant with plant and animal life. The srryn of Sythtys primarily hunt, fish, and gather; they have neither farms nor herds. Lacking both mines and quarries, they make use of wood, leather, and bone tools. More advanced material goods are generally acquired by raiding. Although trade is not unheard of, the Sythtys srryn are famously aggressive to outsiders. They are locked in perpetual tension with Earendam, as they simultaneously defend their homeland from the imperialist city, and raid said city’s outlying villages. They take not only goods, but people, and the stories of tortured human prisoners are not mere Earendamian propaganda. The Sythtys srryn generally pray to Sythrak, the Saurian Lord, who is a bellicose reptile-supremacist.
Not all srryn shun others so belligerently. Septs that honor Sitheus take up a colder, more calculated loathing. Fenthirans break from hatred entirely, seeking to learn from warmbloods and adopt whatever seems advantageous.
West of the Forest of Nendor, the Fens have become home to followers of Sitheus. Banished from Sythtys, these Sitheans nurse a cold enmity against Sythrak's sept which surpasses even their hatred of warmbloods. These druidic cultists roam the fens, at one with the diseased energies of Sitheus' realm. They tread carefully around their militant leader, Kassitha, as they gather strength for their inevitable vengeance against Sythrak.
Many srryn have integrated into multi-species communities. Their reputation for violence precedes them, making prejudice a recurring barrier. Despite the prejudice, Fenthira's guiding hand pushes these srryn into the wider world, bringing forth their natural curiosity and adaptability. City srryn can be found as shopkeepers, porters, guards, and gladiators; village srryn are often fishers. Among the Lsakia, srryn are tenders of the large docile reptiles known as srorsians. Srryn have contributed much to the world's adventuring guilds, bringing their mastery of extreme environments, innovations in fire magic, and new fighting techniques.
History
The srryn were one of the first people to emerge after the Sundering. Nurtured by Fenthira, their supercharged ability to adapt to extreme environments gave them a considerable edge in those early chaotic days.