All public logs
Combined display of all available logs of Avendar: The Crucible of Legends. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 11:47, 27 February 2024 Undaedalus talk contribs created page Channel force (Created page with "{{skill |name= Channel Force |type= |subtype= |user= |duration= Level/20 Hours |castingCost= 35 Mana |tickCost= |pulseCost= |range= Current Opponent |delay= |requirements= a staff |syntax= Channelforce }} Melding both tricks of the staff and tricks of the mind, watchers may stun their foe with a sharp jab accompanied by a burst of psionic energy. This will drastically reduce their foe's ability to dual wield, and use the third and fourth attack skills. See al...")
- 11:43, 27 February 2024 Undaedalus talk contribs created page Flash powder (Created page with "{{skill |name= Flash Powder |type= Skill |subtype= Status effect, Blind, Area of Effect |user= |duration= 1 to 2 Hours |castingCost= 10 Mana |tickCost= |pulseCost= |range= User's Current Room |delay= |requirements= |syntax= Flashpowder }} This skill allows a watcher to toss down flash powder, which has a chance of blinding everyone in the room not grouped with the watcher. The flash powder is harmless, merely irritating, and this skill will not initiate c...")
- 11:39, 27 February 2024 Undaedalus talk contribs created page Pugil (Created page with "{{skill |name= Pugil |type= Skill |subtype= Attack, Damage |user= |duration= Instant |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= a staff |syntax= Pugil <Target> }} Watchers may pugil with a staff, striking an extra blow and dealing some damage with it.")
- 11:26, 27 February 2024 Undaedalus talk contribs created page Movement (Redirected page to Statistics#Movement Points) Tag: New redirect
- 11:25, 27 February 2024 Undaedalus talk contribs created page Movement Points (Redirected page to Statistics#Movement points) Tag: New redirect
- 11:25, 27 February 2024 Undaedalus talk contribs created page Mana (Redirected page to Statistics#Mana) Tag: New redirect
- 11:25, 27 February 2024 Undaedalus talk contribs created page Hit points (Redirected page to Statistics#Hit points) Tag: New redirect
- 11:25, 27 February 2024 Undaedalus talk contribs created page Armor class (Redirected page to Statistics#Armor class) Tag: New redirect
- 11:24, 27 February 2024 Undaedalus talk contribs created page Damroll (Redirected page to Statistics#Damroll) Tag: New redirect
- 11:24, 27 February 2024 Undaedalus talk contribs created page Hitroll (Redirected page to Status effect#Hitroll) Tag: New redirect
- 11:11, 27 February 2024 Undaedalus talk contribs created page Harrudim talc (Created page with "{{skill |name= Harrudim Talc |type= Skill |subtype= Attack, Damage, Lag |user= Watcher |duration= Instant |castingCost= 5 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Harrudimtalc <target> }} A fanciful name for an explosive power first used by nefortu who came up from the far south to Var Bandor, Harrudim talc is popularly distributed by watcher guilds. When thrown at an opponent, Harrudim talc will burst into multiple sma...")
- 11:00, 27 February 2024 Undaedalus talk contribs created page Vanish (Created page with "{{skill |name= Vanish |type= Foci |subtype= Teleport, PvP, Escape |user= Assassin |duration= Instant |castingCost= |tickCost= 80 Mana |pulseCost= |range= User only |delay= |requirements= |syntax= Focus 'Vanish' }} With this focus, an assassin may blur the perceptions of anyone around them and use the confusion to make a quick getaway. Vanish takes the assassin quickly to a random location in their current area, and may also be used to escape from a combat situation...")
- 10:56, 27 February 2024 Undaedalus talk contribs created page Cloak (Created page with "{{skill |name= Cloak |type= Foci |subtype= Stealth, PvP |user= Assassin |duration= |castingCost= |tickCost= 50 Mana |pulseCost= |range= Single PC |delay= |requirements= |syntax= Cloak <Target> }} '''Foci Slots''': 2 While maintaining this focus, the assassin completely shrouds himself from his victim's senses. The cloak will remain in place until the assassin engages in combat by any means, or dispelled by clarity, mindshield, or other means of disrupting psionic...")
- 10:55, 27 February 2024 Undaedalus talk contribs created page Ignore pain (Created page with "{{skill |name= Ignore Pain |type= Foci |subtype= Defense, Cheat death |user= Assassin |duration= |castingCost= |tickCost= 10 Mana |pulseCost= |range= User only |delay= |requirements= |syntax= Focus 'Ignore Pain' }} '''Foci Slots''': 1 This ability allows a psionicist or assassin to ignore physical pains that ail their body, allowing them to take blows that would otherwise be fatal. Their hit points may go into the negative, moreso as they advance in level. Ca...")
- 10:50, 27 February 2024 Undaedalus talk contribs created page Seeping wounds (Created page with "{{skill |name= Seeping Wounds |type= Foci |subtype= Status effect, Bleed |user= Assassin |duration= |castingCost= |tickCost= 25 Mana |pulseCost= |range= User only |delay= |requirements= |syntax= Focus 'Seeping Wounds' }} '''Foci Slots''': 1 When an assassin maintains this focus, they gain the ability to leave lasting injuries on their opponents with their attacks. This applies to arrows they may fire, melee attacks they may perform, or special combat sk...")
- 10:49, 27 February 2024 Undaedalus talk contribs created page Celerity (Created page with "{{skill |name= Celerity |type= Foci |subtype= Utility, Defense |user= Assassin |duration= |castingCost= |tickCost= 10 Mana |pulseCost= |range= User only |delay= |requirements= |syntax= Focus 'Celerity' }} '''Foci Slots''': 1 While maintaining this ability, an assassin will move with great ease over any terrain. While not a form of flight, someone moving with celerity will be much harder to trip. While maintaining this focus, an assassin will also attempt a third a...")
- 10:48, 27 February 2024 Undaedalus talk contribs created page Beguile (Created page with "{{skill |name= Beguile |type= Foci |subtype= Defense |user= Assassin |duration= |castingCost= 15 Mana |tickCost= |pulseCost= |range= Any PC or Mob |delay= |requirements= |syntax= Focus 'Beguile' <target> }} '''Foci Slots''': 1 An assassin activates this focus by choosing a target they can see (anywhere in the world). Once this focus is in place, the assassin will be prepared to beguile the target into missing melee attacks. See Also: Dodge Category: Foci")
- 10:46, 27 February 2024 Undaedalus talk contribs created page Shadow fist (Created page with "{{skill |name= Shadow Fist |type= Foci |subtype= Self Buff, Magic Damage |user= Assassin |duration= |castingCost= |tickCost= 10 Mana |pulseCost= |range= User only |delay= |requirements= |syntax= Focus 'Shadow Fist' }} '''Foci Slots''': 1 While maintaining this ability, all unarmed attacks made by the assassin will be treated as dealing direct illusion damage. This includes kicks and snap kicks, but does not include attacks made while wearing glove weapons. They...")
- 10:44, 27 February 2024 Undaedalus talk contribs created page Acuity (Created page with "{{skill |name= Acuity |type= Foci |subtype= Vision, anti-stealth |user= Assassin, Psionicist, Watcher |duration= |castingCost= |tickCost= 5 mana |pulseCost= |range= User only |delay= |requirements= |syntax= focus Focus 'Acuity' }} '''Foci Slots''': 1 While maintaining this ability, an assassin will be able to scan further, and detect both the invisible and things that are hidden from view. It is not effective against [[camouflage]...")
- 10:36, 27 February 2024 Undaedalus talk contribs created page Garrote (Created page with "{{skill |name= Garrote |type= Skill |subtype= Attack, PvP |user= Assassin |duration= 1.5 Hours |castingCost= 25 Mana |tickCost= |pulseCost= |range= Single PC who cannot see the assassin |delay= |requirements= |syntax= Garrote <target> }} Assassins are able to sneak up on victims who are unable to see them, and slip a garrote wire around their neck. They will then attempt to hold their victim in this garrote for the next three ticks, draining their mana each tick;...")
- 10:33, 27 February 2024 Undaedalus talk contribs created page Vital strike (Created page with "{{skill |name= Vital Strike |type= Skill |subtype= Attack, Lag |user= Assassin |duration= 2.5 Hours |castingCost= 8 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Vital <target> }} An assassin may attempt to make a precise strike at their opponent's vital organs. Each such wound inflicts little damage on its own, but, each strike causes the victim to feel slightly more lag on every command he inputs, for the duration of th...")
- 10:29, 27 February 2024 Undaedalus talk contribs created page Disguise (Created page with "{{skill |name= Disguise |type= Skill |subtype= Stealth, Subterfuge |user= Assassin |duration= Level/4 Hours |castingCost= 20 Mana |tickCost= |pulseCost= |range= Single mobile |delay= |requirements= |syntax= Disguise <Target> }} An assassin may attempt to disguise himself as a mobile. The disguise will remain effective either until the duration expires, or until the assassin becomes embroiled in a fight. The target must be either of the same race as the assassin...")
- 10:26, 27 February 2024 Undaedalus talk contribs created page Stat (Redirected page to Statistic) Tag: New redirect
- 10:23, 27 February 2024 Undaedalus talk contribs created page Nerve (Created page with "{{skill |name= Nerve |type= Skill |subtype= Attack, Status effect, Stat penalty, Disarmed |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Skilled students of anatomy, assassins may attempt to find their target's pressure points and take advantage of them, causing the target to drop their weapon and/or shield to the ground, and additionally dealing a penalty to both strength and dexterity. See als...")
- 10:19, 27 February 2024 Undaedalus talk contribs created page Dart (Created page with "{{skill |name= Dart |type= Skill |subtype= Attack, Status effect, item creation |user= Assassin |duration= Instant |castingCost= 12 Mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= the prepare skill |syntax= *Dart <target> <optional direction> *Craft <poison type> }} Once they have crafted a poisoned dart, assassins may then throw it at a target to attempt to poison them. The dart may be tossed at a victim in the assassin's curre...")
- 09:48, 27 February 2024 Undaedalus talk contribs created page Disarmed (Redirected page to Status effect#Disarmed) Tag: New redirect
- 09:05, 27 February 2024 Undaedalus talk contribs created page Bleed (Redirected page to Status effect#Bleed) Tag: New redirect
- 08:50, 27 February 2024 Undaedalus talk contribs created page Status Effect (Redirected page to Status effect) Tag: New redirect
- 08:27, 27 February 2024 Undaedalus talk contribs created page Skill penalty (Redirected page to Status effect) Tag: New redirect
- 08:26, 27 February 2024 Undaedalus talk contribs created page Sleep (Redirected page to Status effect) Tag: New redirect
- 08:10, 27 February 2024 Undaedalus talk contribs created page Poison (Redirected page to Status effect) Tag: New redirect
- 08:00, 27 February 2024 Undaedalus talk contribs created page Blind (Redirected page to Status effect) Tag: New redirect
- 07:59, 27 February 2024 Undaedalus talk contribs created page Status effect (Created page with "Status effects are negative debuffs that usually have fixed duration. Some status effects work differently when applied to players or mobs. ==Blind== Characters affected by blindness are unable to use the look command in any way, and are unable to manipulate items, save to drink glowing potions, eat food, or drink water if these items are openly in his inventory. Characters affected by blindness attack and defend more poorly unless they are proficient in blindfightin...")
- 21:16, 26 February 2024 Undaedalus talk contribs created page Survivor (Created page with "{{skill |name= Survivor |type= Trait |subtype= Physical |user= any may take this trait at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} This trait represents an unusual ability for a character to resist his final death due to being repeatedly killed. As such, this trait offers him more than the typical number of deaths afforded to him at creation.")
- 21:14, 26 February 2024 Undaedalus talk contribs created page Endurance (trait) (Created page with "{{skill |name= Endurance |type= Trait |subtype= Physical, Utility |user= Psionicist, any other may take this trait at creation |duration= |castingCost= 2 Trains |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Granted of unusual fortitude, characters with the endurance trait will find that they require less food and water to survive. As such, it takes longer for them to become hungry and thirsty.")
- 21:09, 26 February 2024 Undaedalus talk contribs created page Long-lived (Created page with "{{skill |name= Long-lived |type= Trait |subtype= Physical |user= Caladarn, all others may take this at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} A character with the long-lived trait will live longer than his natural span of life without it. It increases a character's maximum age, allowing his permanent death due to the passage of time to be closer to the maximum years his race may live.")
- 21:07, 26 February 2024 Undaedalus talk contribs created page Light sleeper (Created page with "{{skill |name= Light Sleeper |type= Trait |subtype= Physical, PvP |user= Watcher, any others may take this trait at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Some individuals sleep particularly lightly, and are particularly sensitive to activity taking place around them even while asleep. Light sleepers will be informed when anyone they are able to detect enters or leaves the room, or when someo...")
- 21:06, 26 February 2024 Undaedalus talk contribs created page Iron stomach (Created page with "{{skill |name= Iron Stomach |type= Trait |subtype= Physical, Poison defense |user= Chaja, all others may take this trait at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} The iron stomach trait represents a character's ability to resist food that would otherwise make them sick. As a result, characters who possess this trait will not be affected by ingested poison, allowing them to scavenge for food...")
- 21:03, 26 February 2024 Undaedalus talk contribs created page Hollow leg (Redirected page to Hollow Leg) Tag: New redirect
- 21:01, 26 February 2024 Undaedalus talk contribs created page Cold-natured (Created page with "{{skill |name= Cold-natured |type= Trait |subtype= Physical |user= any may take this trait at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} The cold-natured trait allows a character to disregard damage that would be dealt to him as a result of cold weather.")
- 21:01, 26 February 2024 Undaedalus talk contribs created page Charming (Created page with "{{skill |name= Charming |type= Trait |subtype= Physical, Statistics |user= any may take this trait at creation |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} This trait grants the character who possesses it with unusual charisma. As a result, both his initial and maximum charisma scores are increased by one (and thus allowing him to exceed his racial maximum).")
- 20:50, 26 February 2024 Undaedalus talk contribs created page Sacrifice (Created page with " =Sacrificing to Gods= Syntax: Sacrifice <object> <deity> The sacrifice command allows a character to turn an item currently in the room with them into a sacrifice to a specified deity. This will destroy the item (similar to the destroy command) and may result in the god smiling upon them. Not all items will be suitable sacrifices; items that cannot be destroyed cannot be sacrificed, and some will simply have no value to any god. The gods are relatively easy to pleas...")
- 20:49, 26 February 2024 Undaedalus talk contribs created page Pious (Created page with "{{skill |name= Pious |type= Trait |subtype= Magical, Religion |user= any may take this trait at creation |duration= |castingCost= 2 Trains |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} This trait represents a character's natural piety, which exceeds that of the common traveler. As a result, they may use the recall command even past level 25 and and when they sacrifice items to a deity, they are always considered as being on an altar. See also...")
- 20:48, 26 February 2024 Undaedalus talk contribs created page Obscure (Created page with "{{skill |name= Obscure |type= Trait |subtype= Magical, subterfuge |user= Void scholar, Void templar, any others may take this trait at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} The obscure trait allows casters to utter the words of their spells in a non- standard dialect, preventing their names from being easily recognizable to others who speak arcane. Void scholars and templars au...")
- 20:46, 26 February 2024 Undaedalus talk contribs created page Gifted (Created page with "{{skill |name= Gifted |type= Trait |subtype= Magical, mana management |user= any may take this trait at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Representing a special affinity for casting, the gifted trait allows the character who takes it a chance to successfully cast spells even when the cost of that spell exceeds his available mana.")
- 20:45, 26 February 2024 Undaedalus talk contribs created page Linguistic (Created page with "{{skill |name= Linguistic |type= Trait |subtype= Language, Communication |user= any may take this trait at creation |duration= |castingCost= 1 Train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Gifted in the learning of languages, the linguistic trait allows a character to learn them through hearing more rapidly than others would. As language can only be improved through hearing, there is no chance (from this trait, or otherwise) to improve t...")
- 20:44, 26 February 2024 Undaedalus talk contribs created page Frugal (Created page with "{{skill |name= Frugal |type= Trait |subtype= wealth management |user= any may take this trait at creation |duration= |castingCost= 1 Tain |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} Characters who possess the frugal trait have a natural affinity for trade. This manifests as a bonus to the haggle skill, should the character's class receive it. If they do not, they still are treated as having an effective percent in haggle whe...")
- 20:40, 26 February 2024 Undaedalus talk contribs created page Cynic (Created page with "{{skill |name= Cynic |type= Trait |subtype= Defensive, anti-trickery |user= any may take this trait at creation |duration= |castingCost= 2 Trains |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} The cynic trait allows characters who possess it to see through common ploys more easily than most. As a result, they are less likely to be fooled by feints, mimicry, enhance pain, or both types of ventriloquate. In addition, they receive a bonus to thei...")
- 20:36, 26 February 2024 Undaedalus talk contribs created page Thieves cant (Created page with "#redirect Thieves Cant")
- 20:35, 26 February 2024 Undaedalus talk contribs created page Streetwise (Created page with "{{skill |name= Streetwise |type= Trait |subtype= Background, defensive |user= any may take this trait at creation |duration= |castingCost= 2 Trains |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} A history of growing up on the streets has prepared the taker of this trait for noticing common roguish tricks, such as cutpurse, garrote, plant, steal, rob, and waylay. It also offers them some protection against the effects of peek, concealin...")