Loot

Revision as of 17:41, 26 February 2024 by Undaedalus (talk | contribs) (Created page with "{{skill |name= Loot |type= Skill |subtype= Theft |user= Thief |duration= Instant |castingCost= 16 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= Unconscious Target |syntax= Loot <object> <target> }} When presented with an unconscious target, a thief may boldly steal the very rings, hats, or necklaces from their bodies. This will not initiate combat but is trickier than simply stealing. It is not possible to loot an item that is flagged...")
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Loot
Skill type: Skill
Skill subtype: Theft
Primary user: Thief
Duration: Instant
Casting cost: 16 Mana
Range: Single PC or Mob
Requirements: Unconscious Target
Syntax: Loot <object> <target>

When presented with an unconscious target, a thief may boldly steal the very rings, hats, or necklaces from their bodies. This will not initiate combat but is trickier than simply stealing. It is not possible to loot an item that is flagged as inventory, nodrop, or noremove.