Item flags
Equipment, weapons and consumables will often have different flags that denote special properties that they possess.
| Flag | Effect | Notes | ||||
|---|---|---|---|---|---|---|
| antigood | Cannot be equipped or wielded by those with gold alignment. | |||||
| antineutral | Cannot be equipped or wielded by those with neutral alignment. | |||||
| antievil | Cannot be equipped or wielded by those with red alignment. | |||||
| glow | Visible in dark rooms; illumination based on level. | |||||
| bless | Doubles certain spell durations. Resists curse. | |||||
| evil | Doubles certain spell durations. Resists bless. | |||||
| masterwork | Adds bonus damage based on item level to all attacks. | |||||
| vampiric | Restores a portion of damage dealt as hp to the attacker. | - | durable | Cannot be destroyed by fire-based abilities. | ||
| nodestroy | Immune to all destruction effects. | Includes sacrifice. | ||||
| magic | Protects from certain fire/cold/lightning effects. | Detect magic will grant magic flagged items a blue aura. | ||||
| invis | Permanently invisible. | |||||
| hum | Cosmetic only. Adds (Humming) to item short description. | |||||
| dark | Resists consecration. | |||||
| nonmetal | Cosmetic only. | |||||
| inventory | Force-dropped items appear in owner's inventory instead. | |||||
| nodisarm | Cannot be removed by spells and abilities that disarm weapons. | Can still be forced to remove or drop weapons via other means, e.g. strength loss. | ||||
| nolocate | Invisible to detection spells and abilities. | |||||
| nodrop | Cannot be dropped. | |||||
| nouncurse | Curse or nodrop flags cannot be removed by abilities or spells. | |||||
| rot_death | Purged if current owner dies. | |||||
| melt_drop | Purged if dropped. | |||||
| sell_extract | Purged when sold to shops. | |||||
| quest | Purged on logout. Cannot be sold to shops. | |||||
| fire | Acts as a fire for the purposes of e.g. Hearthlight |