Reach mastery

Revision as of 22:17, 31 January 2024 by Undaedalus (talk | contribs) (Created page with "{{skill |name= Reach Mastery |type= Skill |subtype= Passive Offense |user= Fighter |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} As a result of their extensive training in group-to-group combat, fighters are highly skilled at landing their blows in such situations. One skilled at reach mastery will be far less susceptible to failing to reach his enemy in the fray. Primary Attribute: Intelligence, Dexterity")
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Reach Mastery
Skill type: Skill
Skill subtype: Passive Offense
Primary user: Fighter
Syntax: Automatic

As a result of their extensive training in group-to-group combat, fighters are highly skilled at landing their blows in such situations. One skilled at reach mastery will be far less susceptible to failing to reach his enemy in the fray.


Primary Attribute: Intelligence, Dexterity