Distract

Revision as of 05:59, 4 February 2024 by Undaedalus (talk | contribs)
Distract
Skill type: Skill
Skill subtype: Combat Management, Aggro
Primary user: Air Templar, Watcher, Bandit
Duration: up to 1 tick
Range: single target already in combat
Syntax: Distract <target>

With this skill one may briefly distract a target who is already in combat, temporarily directing blows onto oneself. The target will only remain distracted for until the next tick, after which point they will resume fighting their original target, if they are still present.

Primary Attribute: Dexterity, Charisma