Sasem Technique
- Type
- skill
- Syntax
technique charge technique- Lag
- 1.0 rounds
- Cost
- 10 mana
- Duration
- Up to 10 charges, or until combat ends
- Subtype
- Attack
- Classes
- swordmaster (13)
- Aliases
- technique, tech
Sasem refers to a series of maneuvers created and perfected by Vashel the Mistress of War, intended to provoke an opponent into positions that can then be exploited in a number of ways. During combat, a swordmaster may begin passively accumulating charges with the TECHNIQUE CHARGE command, with the number of charges a swordmaster can accumulate being limited based on skill and level. When the TECHNIQUE command is then used with no argument, they will execute a maneuver that changes based on the number of charges accumulated to that point. If the swordmaster leaves combat, they will lose their charges. At a high enough skill percent, a swordmaster will no longer telegraph to others that they are charging their sasem technique, allowing for sudden stealth attacks. Once a swordmaster has reached their maximum possible charge, they will automatically execute the technique.
Charge Maneuver
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0 A weak melee attack.
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1 Damage becomes sonic type, and gain additional attacks for a
short time.
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2 Attempts to provoke all enemies in the room into attacking user.
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3 Increased chance to block melee attacks.
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4 A melee attack, and heal a small amount of HP.
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5 A light-based blind affect against an enemy. Damages shuddeni.
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6 A melee attack and heal a small amount of MP.
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7 An untyped damage attack that deals more damage per bleed affect
on the target.
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8 An AoE attack that deals mixed damage based on user's resonance.
Gold aura deals light, red aura deals negative, no aura deals fire.
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9 Heals HP, MP, and MV of self and allies.
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10 Perform a series of blows against your foe. When successful,
final blow will be incredibly powerful.