Shockwave
- Type
- skill
- Syntax
shockwave- Lag
- 2.0 rounds
- Cost
- 40 mana
- Duration
- Instant
- Range
- All ungrouped PCs or Mobs in Room
- Subtype
- Attack, Area of Effect, Lag, Dispel
- Requires
- a two-handed weapon
- Classes
- earth templar (34)
- Spheres
- earth
- Aliases
- shock wave
- See also
- granite weapon, lag
Using any weapon wielded with both hands, an earth templar can strike the ground with such force that all present will be struck with a moment of lag and weaken or dispel benedictions of the air sphere. This skill must be used on solid ground. It will initiate combat with anyone it can strike, whether they are lagged or not. This skill normally will do sonic damage, but if the weapon used is affected by granite weapon it will instead do blunt damage.