Absorb Electricity
- Type
- spell
- Syntax
cast 'absorb electricity'- Lag
- 2.0 rounds
- Cost
- 55 mana
- Duration
- Level/6 Hours
- Range
- Self Only
- Subtype
- Defensive, Iterative Attack buff
- Classes
- air templar (35)
- Spheres
- air
- Aliases
- absorb
While affected by this spell, an air templar will absorb a portion of any electrical damage he incurs, channeling this energy to increase his chances of attempting his iterative attacks.