Consume
- Type
- spell
- Syntax
n/a- Lag
- 1.0 rounds
- Cost
- 60 mana
- Classes
- fire templar (25), fire scholar (29)
- Spheres
- fire
- See also
- immolate, rune of embers, smolder
Consume refers to the burning wounds left behind by being set on fire. This is typically caused by either the immolate spell or by wounds left behind by a rune of embers, though certain mobiles will also cast it as an independent spell. The wounds are so hot that they will periodically reignite, creating a new immolation (this will not itself renew the consume effect). These wounds will also themselves deal damage every tick until expired. Once the consume effect has faded, it will be replaced by smolder, which slows healing but does not cause damage.