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Avendar

Curse

Type
spell
Syntax
cast 'curse' <target>
Lag
1.0 rounds
Cost
20 mana
Duration
Level/4 Hours, See Text
Range
Single PC, Mob, or Inventory Object
Subtype
Item modification, PvP, Stat reduction, Status effect, Accursed
Classes
all scholars (9-32), void templar (13)
Spheres
void
See also
word of recall, hitroll, saves, yithmakra's chosen, fuse karma

There are two functions for curses: An object that is cursed is stripped of any blessings, and is considered evil if it was not already blessed. This effect lasts for six hours. Evil items, much like blessed items, are more resistant to magical destruction such as shattering, and wearing such items may have interactions with other spells such as Yithmakra's Chosen. Contrary to popular mythology, a cursed weapon is no more useful against particularly holy targets than any other.

When cast upon the self or a groupmate, all items currently worn by the target will be cursed.

When cast on an ungrouped target, a curse will penalize its target's hitroll and saves. A character affected by a curse cannot be transported by any form of the word of recall spell, nor will they be moved by a spiritrecall.

This spell cannot be used by a caster who has any measure of gold aura.