Fog Elemental Summon
- Type
- spell
- Lag
- 1.0 rounds
- Cost
- 160 mana
- Classes
- water scholar (30)
- Spheres
- water, air
Cooldown: 25 hours
Syntax: cast 'fog elemental summon'
Drawing upon his training in the spheres of water and air, a student of both may bind the clouds into an elemental of pure fog, animated by magic. Such a creature is very susceptible to changes in humidity, growing more powerful in moister areas and rainstorms, and less powerful in dry, arid places in great heat. It is particularly vulnerable to blazes, blazing infernos, and rains of fire, which work quickly to dry it out.
While weaker in physical form than the more familiar water elemental, the fog elemental is also somewhat harder to hit, and tends to swarm foes more readily, dealing a greater number of strikes. Though it lacks the healing magics present in its watery cousin, the fog elemental will call upon its links to the plane of air to strike with lightning, doing so with greater frequency when infused with greater moisture. Furthermore, the elemental will periodically bestow invisibility and flight to its group.
If the spell is cast underwater or the elemental goes underwater, the magics binding it will break, letting the water in and reforming it as a water elemental, with all the advantages and disadvantages which come with such creatures. This is an irreversible process -- if another fog elemental is desired, the water elemental must first be dismissed.
Primary Attributes: Intelligence, Charism.
See also: WATER ELEMENTAL SUMMON, BLAZE, BLAZING INFERNO, RAIN OF FIRE,
ORDER, RELEASE