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Avendar

Natural Armour

Type
spell
Syntax
cast 'natural armor'
Lag
2.0 rounds
Cost
50 mana
Duration
4+(Level/4) Hours
Range
User only
Subtype
Defensive buff
Requires
Wilderness terrain
Classes
druid (12)
Spheres
nature
Aliases
natural armour

This spell draws on the ambient magic of the caster's current locale for protection. This improves the caster's armour class, and protects them from bashes and against weapons. This spell does not cooexist with similar spells that transmute the skin such as barkskin or stoneskin.

Primary Attributes: Wisdom