Oceanswell
- Type
- spell
- Lag
- 1.0 rounds
- Cost
- 120 mana
- Classes
- water scholar (50)
- Spheres
- water
- See also
- water elemental summon
Cooldown: 3.5 - 5 hours, varies by skill
Syntax: cast 'oceanswell'
By drawing on the power of the seas, a mage may employ this working to empower her water elemental, increasing its capabilities. The spell, which may only be cast on or under water, will furthermore draw enough power in to duplicate the magical creature, resulting in a second elemental. Rumors abound of particularly-skilled casters who have infrequently managed even a third elemental from this spell, but if so it has not been recorded how to do so reliably. It should be noted that the power borrowed by this spell comes at a cost, as the added instability will eventually destroy the elementals, rendering them back into mere lifeless water once more.
Primary Attributes: Intelligence, Charism.