Rune of Fire
- Type
- spell
- Syntax
cast 'rune of fire' <spell target>- Lag
- 1.5 rounds
- Cost
- 65 mana
- Duration
- Level/2 Hours
- Range
- Item, Closed Container, Closed Door
- Subtype
- Damage, trap, lockpicking
- Classes
- fire templar (16), all scholars (36-46)
- Spheres
- fire
- See also
- rune of earth
This spell marks an invisible rune of fire on an object, container, or door. Anyone save the caster themself who attempts to pick up the object or open the container or door will be blasted by a jet of flame. If the door is locked, the force of the rune may blow it open; even runes of earth will fail before such power. Placing a rune on a weapon will cause the rune to go off on one's opponent when used in combat. One may place a rune on one's currently equipped weapon by casting it on oneself. When casting certain fire spells, the rune will be consumed to increase the spell's effective level.