Sandstorm
- Type
- spell
- Lag
- 1.0 rounds
- Cost
- 70 mana
- Classes
- earth scholar (35), air scholar (40)
- Spheres
- air, earth
- See also
- mistral ward, sandspray
Cooldown: 25 - 30 hours, varies by skill
Syntax: cast 'sandstorm'
By drawing on the powers of air and earth, a mage of both may summon a raging sandstorm about herself. The stinging sands will fill several rooms in a radius about the caster, pelting all within them, causing damage and potentially blinding them. Rooms without solid ground may never be subjected to a sandstorm, and a mistral ward can keep the sands at bay.