Unleash Twisters
- Type
- spell
- Lag
- 1.5 rounds
- Cost
- 80 mana
- Classes
- air scholar (41)
- Spheres
- air
- See also
- windrider, anchor
Cooldown: 30 - 55 hours, varies randomly and by skill
Syntax: cast 'unleash twisters'
With this dangerous display of chaos and wind, a mage may summon forth a number of destructive twisters. These tornados will throw people and objects about, doing damage and stunning all present. The unrestrained winds will also spin off to new locations, leaving behind a trail of destruction in their wake. The number of twisters so unleashed is largely random, but to some extent depends on the level of the working. Some twisters will last longer than others, and none may be summoned where there is no wind. The windrider skill and anchor spells offer some protection against the effects of the raging winds.