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Avendar

Psionicist

Devotees of the mind, the psionicists are dedicated to tapping their own inherent mental power. Psionicists often choose to wield a staff or spear, using them to great effect in conjunction with their arsenal of mental powers. While a psionicist may be any alignment, he may only be of lawful or neutral ethos.

Introduction

Psychic manifestation, historically, has been exceedingly rare outside the confines of the caladaran race. With their arrival in the Earendam river basin, they shared with local races tales of their ancient deities. In particular, they spoke of Jalassa, the goddess to whom they credited the revelation of their unusual power: psionics. However, with magic waxing strong in the Republic, tales of unknown mental powers were not easily believed.

Adrajisk, a monk of the Jalassan order, became renowned for blending the aelin ak’anginta, the discipline of Dolgrael, and the secretive art of assassinry. In this process, he was introduced to more artistic studies such as topiary and calligraphy, and brought them too into his ideal. The result was a new study he named ginta’cham’akan, “thought creating form”. Its powers became renowned throughout the Republic, and firmly established psionics in the minds of mortals.

Psionicists can control their bodies on an unprecedented level, allowing them to rapidly heal their wounds, gain immense martial power by controlling their production of adrenaline, perform simple telekinesis, and direct their psychic energy as a weapon. Psionicists often choose to wield a staff or spear, using them to great effect in conjunction with their arsenal of mental powers.

While a psionicist may be any alignment, he may only be of lawful or neutral ethos; chaotic individuals lack the discipline required to control their mind and body to the same degree. Races with limited mental capacity may not take up this class. Conversely, the Ch'taren, despite their immense intelligence, are too inherently chaotic to study it as well. While psionicists are quite flexible in terms of religion, many gravitate toward Jalassa, from whom the study has sprung.

Lineages

Traits

In game: help psionicist

See also
focus, abilities

Most professions are unable to date themselves to a specific originator, however no systematic study of psionic powers even existed before the writings of a caladaran known as Andrajisk. Interested by the meditative fighting style of the swordmasters, he formulated a variant on their ak'anginta, founding the discipline of ginta'cham'akan -- "Thought creating form", or more colloquially, psionics. The shuddeni as well had long since been interested in such powers, both to compensate for their physical weaknesses, to greater understand their means of vision, and to better dominate their foes. Largely independently of Andrajisk's work, they used their considerable mental strength to their own perverse ends.

Many conflate the monastic lifestyle of most psionicists with a scholarly nature, however the numerous psychometabolic powers learned by practitioners grant them abilities that rival the most physical of the templars, often wielding spears or staves to deadly effect. Psionicists learn more subtle powers as well, however, learning to read the thoughts that skittered across the surface of the minds of others, suggest commands to the weak-minded, protect his own mind from mental attacks, or even expose others to their own worst fears.

Being so wholly focused on control of the mind, no psionicist may be of chaotic nature. Many psionic practitioners are followers of Jalassa, particularly among the caladaran, as She is the primary patron of the discipline. Alajial followers are not uncommon, though the profession in no way precludes a militant bent. Among shuddeni and others of evil nature, both Arkhural and Rveyelhi are popular faiths, with their dark passions for power and control.

Timeless

See also
age

Psionicists hold immense control over their bodily functions, and are able to regulate them so finely that their bones will never gain the brittleness that comes with advanced age.

Abilities by level

Generated from the game's skill table. Names without a link have no help entry yet.

LevelAbilityTypeSpheres
1Considerskill
1Cookingskill
1Daggerskill
1Fistskill
1Flailskill
1Hand to Handskill
1Harvesting and Nodesskill
1Inquireskill
1Itemsskill
1Loreskill
1Maceskill
1Recallskill
1Recoverskill
1Smokingskill
1Spearskill
1Staffskill
1Swordskill
1Tailoringskill
1Thieves cantskill
2Meditationskill
3Mindshieldfocuspsion
4Dodgeskill
5Kickskill
6Accelerated Healingfocuspsion
7Sensory Visionfocuspsion
8Espfocuspsion
9Read Thoughtsfocuspsion
10Couragesong
10Detect Lifefocuspsion
11Prowessfocuspsion
12Parryskill
12Reduce Painfocuspsion
13Fast Healingskill
13Levitationfocuspsion
13Second Attackskill
13Warinessfocuspsion
14Ordered Mindfocuspsion
15Catch Throwskill
15Shovefocuspsion
16Block Visionfocuspsion
17Paranoiafocuspsion
18Leechfocuspsion
19Haggleskill
19Mind Thrustfocuspsion
20Channel Forceskillpsion
20Deflectionfocuspsion
20Passive Voiceskill
21Psionic Blastfocuspsion
22Tranceskill
22Vertigofocuspsion
23Enhance Painfocuspsion
24Sense Dangerfocuspsion
25Backlashfocuspsion
25Enhance Reflexesfocuspsion
26Confusionfocuspsion
26Warpathskill
27Adrenaline Rushfocuspsion
28Psychic Blockfocuspsion
29Symbiontfocuspsion
30Conceal Thoughtsfocuspsion
30Ignore Painfocuspsion
30Shutharka's Veilfocuspsion
32Slow Reflexesfocuspsion
34Overwhelmfocuspsion
35Painful thoughtssong
36Dominancefocus
38Suggestionfocuspsion
40Forgetfocuspsion
45Divide focusskillpsion
45Mindlinkskillpsion
50Mindtapfocuspsion
50Planar vengeancespellarcane
50Silver lotus flamespellarcane
50Silver lotus slashspellarcane