Skip to content
Avendar

Watcher

Keen-eyed bounty hunters, staff-masters, and forgers, watchers are wary of friend and foe alike. A watcher’s chosen weapon is the staff, and his mastery of its use is beyond all others. The watcher guild is bound by order, as well as confidentiality.

Introduction

The modern watcher is the culmination of a melting pot of three lineages, but its heart belongs squarely to the shuddeni. While the roots of their staff mastery certainly are aelin, as is the desire to oversee one’s lessers, it was the eyeless which brought new, and powerful, psychic abilities to bear in its furtherence. Emboldened by Rveyelhi, watchers hold a prominent role in the trade city of Var Bandor, where their headquarters, the enigmatic Office of Records, is located. The nefortu have brought with them a degree of unusual trickery, giving watchers an edge at provoking, or quelling, unexpected conflict. Together, these forces have created one of Avendar’s most powerful mercenary guilds.

A watcher’s chosen weapon is the staff, and his mastery of its use is beyond all others. While wielding his staff, a watcher is adept at rapid strikes, stunning twirls, and superior deflection. He is also a hunter, able to locate people with remote viewing and delay or weaken those he has caught up with. However, the most insidious weapon in a watcher’s arsenal is his affiliation with the monolithic Office of Records, which grants access to information on individuals, from the superficial to the specific. When of sufficient rank, a watcher may choose to add to the Office’s collective knowledge, or employ it against those who have earned his disfavor.

The watcher guild is bound by order, as well as confidentiality. Watchers often venerate deities of order because of their guild’s bias in that direction, and have many have sought the Guardians of Law. However, with the coming of Rveyelhi, Tyrant of the Black Staff, the watcher guild has taken on a less upstanding cast, giving its machinations a crueler bent. In the end, a watcher’s allegiance is for sale… to those willing to pay.

Traits

Foci

The psionic techniques of Watchers.

Abilities by level

Generated from the game's skill table. Names without a link have no help entry yet.

LevelAbilityType
1Hand to Handskill
1Recoverskill
1Staffskill
2Peekskill
3Harrudim Talcskill
4Parryskill
5Focused Precisionskill
5Meditationskill
6Obscure Evidenceskill
7Pick Lockskill
8Pugilskill
8Second Attackskill
9Enhanced Damageskill
10Mind's Eyefocus
11Flash Powderskill
12Dodgeskill
13Rescueskill
14Fast Healingskill
15Mindshieldfocus
16Third Attackskill
17Haggleskill
18Channel Forceskill
19Caltrapsskill
20Agilityfocus
20Deflectskill
21Boloskill
22Tranceskill
23Twirlskill
24Swift Staffskill
25Inquireskill
25Read Thoughtsfocus
26Detect Stealthskill
27Rynath's Brewskill
28Vaultskill
29Tripwireskill
30Warinessfocus
31Find Coverskill
32Catch Throwskill
33Flurryskill
34Smokescreenskill
35Shutharka's Veilfocus
36Submission Holdskill
38Cutoffskill
40Panoptic Viewingfocus