Cross: Difference between revisions
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|type= Skill | |type= Skill | ||
|subtype= Attack, Lag | |subtype= Attack, Lag | ||
|user= [[Gladiator]] | |user= [[Gladiator]], [[Swordmaster]] | ||
|duration= Instantaneous | |duration= Instantaneous | ||
|castingCost= | |castingCost= 5 Mana | ||
|tickCost= | |tickCost= | ||
|pulseCost= | |pulseCost= | ||
|range= Current Opponent | |range= Current Opponent | ||
|delay= | |delay= | ||
|requirements= a | |requirements= None, will use a weapon if available | ||
|syntax= Cross | |syntax= Cross | ||
}} | }} | ||
Cross is an unarmed maneuver used to briefly incapacitate an opponent. | |||
When successful, cross will penalize an opponent's skill percent and | |||
hitroll. When used by a Gladiator, it will also allow them to [[feint]] with | |||
their weapon when they cross based on their [[upstart's panache]] skill. When | |||
used by a swordmaster, there is a chance to also lag their opponent based on | |||
their [[Grace]] skill. | |||
Latest revision as of 19:32, 22 November 2025
Cross
| |
|---|---|
| Skill type: | Skill |
| Skill subtype: | Attack, Lag |
| Primary user: | Gladiator, Swordmaster |
| Duration: | Instantaneous |
| Casting cost: | 5 Mana |
| Range: | Current Opponent |
| Requirements: | None, will use a weapon if available |
| Syntax: | Cross |
Cross is an unarmed maneuver used to briefly incapacitate an opponent. When successful, cross will penalize an opponent's skill percent and hitroll. When used by a Gladiator, it will also allow them to feint with their weapon when they cross based on their upstart's panache skill. When used by a swordmaster, there is a chance to also lag their opponent based on their Grace skill.